Difference between revisions of "Blighted summoning (talent)"
From Tales of Maj'Eyal
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#GREEN#Wilder Summons:#LAST# | #GREEN#Wilder Summons:#LAST# | ||
*{{t|War Hound}}: {{t|Gnaw}} | *{{t|War Hound}}: {{t|Gnaw}} | ||
− | *{{t|Jelly}}: {{t|Curse of | + | *{{t|Jelly}}: {{t|Curse of Defenselessness}} |
*{{t|Minotaur}}: {{t|Ruin}} | *{{t|Minotaur}}: {{t|Ruin}} | ||
*{{t|Stone Golem}}: {{t|Acid Blood}} | *{{t|Stone Golem}}: {{t|Acid Blood}} |
Revision as of 11:05, 24 November 2019
Blighted Summoning | ||
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Game Version | 1.6.10 | |
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Category Type | Prodigies | |
Category | Magic | |
Requirements | Magic 50 Have summoned an alchemist golem, or at least 100 creatures affected by this talent. | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | You infuse blighted energies into all of your summons, granting them Bone Shield (level 3) and a bonus to Spellpower equal to your Magic.
Your Wilder Summons and Necrotic Minions will gain special corrupted talents (level 3), other summons will gain 10%% Blight damage conversion and Virulent Disease (level 3).
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