Difference between revisions of "Eternal night (talent)"

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(added the stuff I saw on the master)
 
(Add info from the code, and talent icon)
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{{Ability box
 
{{Ability box
 
|name=Eternal Night
 
|name=Eternal Night
 +
|image=Eternal_night.png
 
|category_type={{ct|Spell}}
 
|category_type={{ct|Spell}}
 
|category={{c|Eradication}}
 
|category={{c|Eradication}}
 +
|game_version=1.7.3
 +
|require={{TalentReq/SpellsReqHigh4}}
 
|use_mode=Sustained
 
|use_mode=Sustained
|cost=10 Mana, 2 Souls
+
|cost=50 Mana, 2 Souls
 
|cooldown=30
 
|cooldown=30
|travel_speed=Instantaneous
+
|use_speed=Spell
|use_speed=200%
+
 
|desc=
 
|desc=
Surround yourself with Frostdusk, increasing all your darkness and cold damage by x% and ignoring x% of the darkness and cold resistance of your targets. At the end of each turn if you are below 1 life you are healed for 10% of all damage you dealt
+
Surround yourself with Frostdusk, increasing all your darkness and cold damage by {{CTS|2.5|10}}% and ignoring {{CTL|60|20|50}}% of the darkness and cold resistance of your targets.
 +
 
 +
At the end of each turn if you are below 1 life you are healed for floor({{CTL|60|3|8}})% of all damage you dealt.
 
}}
 
}}

Revision as of 05:01, 28 June 2021

Eternal Night
Eternal night.png
Game Version 1.7.3
Category Type Spell
Category Eradication
Requirements Level (22,23,24,25,26) Magic (46,48,50,52,54)
Use Mode Sustained
Cost 50 Mana, 2 Souls
Range Melee/Personal
Cooldown 30
Travel Speed Instantaneous
Use Speed Spell
Description Surround yourself with Frostdusk, increasing all your darkness and cold damage by 2.5–10cTS% and ignoring 20–50cTL:60% of the darkness and cold resistance of your targets.

At the end of each turn if you are below 1 life you are healed for floor(3–8cTL:60)% of all damage you dealt.