Difference between revisions of "Adept (talent)"

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(Initial page. Note of a bug I heard about. (There's already a pull request to fix this bug.))
 
(Added another note: bonus talent level affected by mastery multiplier. I wonder if they contribute towards raw talent levels? Can also confirm the bug with not updating passives appeared in current game.)
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This works on already known talents and those that you will learn afterwards.
 
This works on already known talents and those that you will learn afterwards.
  
''Note: Currently this is bugged such that it will not immediately update passive talents. The player can add or remove a point from passive talents to update them.''
+
''Note 1: The extra +1.5 talent levels will be affected by mastery multipliers.''
 +
''Note 2: Currently this is bugged such that it will not immediately update passive talents. The player can add or remove a point from passive talents to update them.''
 
}}
 
}}

Revision as of 18:36, 5 September 2021

Adept
Adept.png
Game Version 1.7.4
Category Type Prodigies
Category Cunning
Requirements Cunning 50
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description You are adept at many different skills, granting you +1.5 to all known talent levels.

This works on already known talents and those that you will learn afterwards.

Note 1: The extra +1.5 talent levels will be affected by mastery multipliers. Note 2: Currently this is bugged such that it will not immediately update passive talents. The player can add or remove a point from passive talents to update them.