Difference between revisions of "Elemental discord (talent)"

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(Fixed capitalization)
(Update to 1.7.4)
 
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{{Ability_box
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{{Ability box
|image=
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|name=Elemental Discord
|name=Elemental discord
+
|image=Elemental_discord.png
|category_type=[[Corruption (category type)|Corruption]]
+
|game_version=1.7.4
|category=[[Vile Life (category)|Vile Life]]
+
|category_type={{ct|Corruption}}
 +
|category={{c|Vile Life}}
 
|require={{TalentReq/CorrsReq2}}
 
|require={{TalentReq/CorrsReq2}}
 
|cost=30 Vim
 
|cost=30 Vim
 
|cooldown=20
 
|cooldown=20
 
|use_mode=Sustained
 
|use_mode=Sustained
 +
|travel_speed=instantaneous
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|use_speed=Spell
 
|desc=
 
|desc=
Use elemental damage deal to you to trigger terrible effects on the source:<br />
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Use elemental damage dealt to you to trigger terrible effects on the source:
- Fire: burn for X fire damage over 5 turns<br />
+
 
- Cold: freeze for 3 turns with X iceblock power<br />
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*Fire: burn for {{ctspd|10|400}} fire damage over 5 turns
- Acid: blind for X turns<br />
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*Cold: freeze for 3 turns with {{ctspd|10|500}} iceblock power
- Lightning: daze for X turns<br />
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*Acid: blind for {{ctl|8|3|6}} turns
- Nature: %d%% slow for 4 turns<br />
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*Lightning: daze for {{ctl|8|3|6}} turns
This effect can only happen once every 10 turns per damage type.<br />
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*Nature: {{ctl|75%|25|55%}} slow for 4 turns
 +
 
 +
This effect can only happen once every 10 turns per damage type.
 +
 
 
The damage will increase with your Spellpower.
 
The damage will increase with your Spellpower.
 
}}
 
}}

Latest revision as of 02:57, 18 September 2021

Elemental Discord
Elemental discord.png
Game Version 1.7.4
Category Type Corruption
Category Vile Life
Requirements Level (4,5,6,7,8) Magic (20,22,24,26,28)
Use Mode Sustained
Cost 30 Vim
Range Melee/Personal
Cooldown 20
Travel Speed instantaneous
Use Speed Spell
Description Use elemental damage dealt to you to trigger terrible effects on the source:
  • Fire: burn for [10]400cTSpD fire damage over 5 turns
  • Cold: freeze for 3 turns with [10]500cTSpD iceblock power
  • Acid: blind for 3–6cTL:8 turns
  • Lightning: daze for 3–6cTL:8 turns
  • Nature: 25–55%cTL:75% slow for 4 turns

This effect can only happen once every 10 turns per damage type.

The damage will increase with your Spellpower.