Difference between revisions of "Dismay (talent)"
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Revision as of 11:10, 28 March 2013
| Dismay | ||
 
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| Game Version | - | |
|---|---|---|
| Category Type | Cursed | |
| Category | Gloom | |
| Requirements | - | |
| Use Mode | Activated | |
| Cost | - | |
| Range | Melee/Personal | |
| Cooldown | - | |
| Travel Speed | Instantaneous | |
| Use Speed | - | |
| Description | Each turn, those caught in your gloom must save against your Mindpower or have an %0.1f% chance of becoming dismayed for X turns. When dismayed, the first melee attack against the foe will result in a critical hit. Each point in Dismay increases the Mindpower of all gloom effects (current: %+d). | |
