Difference between revisions of "Blighted summoning (talent)"
From Tales of Maj'Eyal
								
												
				| m |  (Update to 1.7.4) | ||
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| {{Ability box | {{Ability box | ||
| − | |game_version=1. | + | |game_version=1.7.4 | 
| |image=Blighted summoning.png | |image=Blighted summoning.png | ||
| |name=Blighted Summoning | |name=Blighted Summoning | ||
| |category_type=[[Prodigies]] | |category_type=[[Prodigies]] | ||
| |category=[[Prodigies#Magic|Magic]] | |category=[[Prodigies#Magic|Magic]] | ||
| − | |require=Magic 50<br />Have summoned  | + | |require=Magic 50<br />Have summoned at least 100 creatures. More permanent summons may count as more than 1. | 
| |use_mode=Passive | |use_mode=Passive | ||
| |desc= | |desc= | ||
| − | You infuse blighted energies into all of your summons, granting them Bone Shield (level 3) and a bonus to Spellpower equal to your Magic. | + | You infuse blighted energies into all of your summons, granting them {{t|Bone Shield}} (level 3) and a bonus to Spellpower equal to your Magic. | 
| − | Your Wilder Summons and Necrotic Minions will gain special corrupted talents (level 3), other summons will gain 10 | + | Your Wilder Summons and Necrotic Minions will gain special corrupted talents (level 3), other summons will gain 10% Blight damage conversion and {{t|Virulent Disease}} (level 3). | 
| − | + | ||
| + | {{color|green|Wilder Summons}}: | ||
| *{{t|War Hound}}: {{t|Gnaw}} | *{{t|War Hound}}: {{t|Gnaw}} | ||
| − | *{{t|Jelly}}: {{t|Curse of  | + | *{{t|Jelly}}: {{t|Curse of Defenselessness}} | 
| *{{t|Minotaur}}: {{t|Ruin}} | *{{t|Minotaur}}: {{t|Ruin}} | ||
| − | * | + | *[[Stone golem (talent)|Golem]]: {{t|Acid Blood}} | 
| − | * | + | *[[Ritch flamespitter (talent)|Ritch]]: {{t|Life Tap}} | 
| *{{t|Hydra}}: {{t|Blood Spray}} | *{{t|Hydra}}: {{t|Blood Spray}} | ||
| *{{t|Rimebark}}: {{t|Poison Storm}} | *{{t|Rimebark}}: {{t|Poison Storm}} | ||
| − | *{{t|Fire Drake}}: {{t|Flame of  | + | *{{t|Fire Drake}}: {{t|Flame of urh'rok}} | 
| *{{t|Turtle}}: {{t|Elemental Discord}} | *{{t|Turtle}}: {{t|Elemental Discord}} | ||
| *{{t|Spider}}: {{t|Blood Grasp}} | *{{t|Spider}}: {{t|Blood Grasp}} | ||
| − | + | ||
| + | {{color|gray|Necrotic Minions}}: | ||
| *Skeleton Mages: {{t|Bone Spear}} | *Skeleton Mages: {{t|Bone Spear}} | ||
| *Skeleton Archers: {{t|Bone Spike}} | *Skeleton Archers: {{t|Bone Spike}} | ||
| Line 27: | Line 29: | ||
| *Bone Giants: {{t|Bone Spike}} and {{t|Ruin}} | *Bone Giants: {{t|Bone Spike}} and {{t|Ruin}} | ||
| *Ghouls: {{t|Virulent Disease}} | *Ghouls: {{t|Virulent Disease}} | ||
| − | * | + | *Dread: {{t|Slumber}} | 
| − | + | ||
| }} | }} | ||
Latest revision as of 13:17, 20 September 2021
| Blighted Summoning | ||
|   | ||
| Game Version | 1.7.4 | |
|---|---|---|
| Category Type | Prodigies | |
| Category | Magic | |
| Requirements | Magic 50 Have summoned at least 100 creatures. More permanent summons may count as more than 1. | |
| Use Mode | Passive | |
| Cost | - | |
| Range | - | |
| Cooldown | - | |
| Travel Speed | - | |
| Use Speed | - | |
| Description | You infuse blighted energies into all of your summons, granting them Bone Shield (level 3) and a bonus to Spellpower equal to your Magic. Your Wilder Summons and Necrotic Minions will gain special corrupted talents (level 3), other summons will gain 10% Blight damage conversion and Virulent Disease (level 3). Wilder Summons: 
 Necrotic Minions: 
 | |


