Difference between revisions of "Armour training (talent)"
From Tales of Maj'Eyal
(Added note on top about this talent being split into heavy/light parts) |
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+ | '''Note''': This talent no longer exists in game, and has been split into {{t|Heavy Armour Training}} and {{t|Light Armour Training}}. Game code that references {{t|Armour Training}} has been redirected to {{t|Heavy Armour Training}} instead. | ||
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{{Ability_box | {{Ability_box | ||
|game_version=1.5.5 | |game_version=1.5.5 |
Revision as of 04:03, 29 September 2021
Note: This talent no longer exists in game, and has been split into Heavy Armour Training and Light Armour Training. Game code that references Armour Training has been redirected to Heavy Armour Training instead.
Armour training | ||
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Game Version | 1.5.5 | |
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Category Type | Technique | |
Category | Combat training | |
Requirements | Str (16, 20, 26, 34, 44) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | You become better at using your armour to deflect blows and protect your vital areas.
This talent only provides bonuses for heavy mail or massive plate armour. The bonus to heavy mail is:
The bonus to massive plate armour is:
At level 1, it allows you to wear heavy mail armour, gauntlets, helms, and heavy boots. At level 2, it allows you to wear shields. At level 3, it allows you to wear massive plate armour. Note that wearing mail or plate armour will interfere with stealth, and brawlers will be unable to perform many of their talents in massive armour. |