Difference between revisions of "Sunwall Outpost"

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(Elaborate on reinforcement mechanic. TODO: What is this zone, role in story/quests, etc)
(Explain this zone's story role)
 
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{{Zone| name = Sunwall Outpost| floors = 3| min_level = 8| max_level = 12| min_ilevel = 2| max_ilevel = 2| width = 50| height = 50| guardian= [[Outpost Leader John]]}}
 
{{Zone| name = Sunwall Outpost| floors = 3| min_level = 8| max_level = 12| min_ilevel = 2| max_ilevel = 2| width = 50| height = 50| guardian= [[Outpost Leader John]]}}
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The '''Sunwall Outpost''' is an outpost for [[Sunwall]] forces, keeping guard over the bridge connecting [[Var'Eyal]] and the [[Clork Peninsula]], and preventing the orcs of the [[Kruk Pride]] from crossing to the mainland. The player's goal in the quest [[You Shall Pass!]] is to capture this outpost (by killing [[Outpost Leader John]]), and clear a way to the mainland.
  
 
At the start of each level in this zone, an Orc Retaliator or Orc Gunslinger will join your party as reinforcements (chosen at random). They disappear when you leave the level they appeared on.
 
At the start of each level in this zone, an Orc Retaliator or Orc Gunslinger will join your party as reinforcements (chosen at random). They disappear when you leave the level they appeared on.
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[[Category: Embers of Rage]]

Latest revision as of 05:03, 28 July 2022

Sunwall Outpost
Boss Outpost Leader John
Floors 3
Level Range 8 to 12
Item Level Range 2 to 2
Size 50x50
Zone Effect none

The Sunwall Outpost is an outpost for Sunwall forces, keeping guard over the bridge connecting Var'Eyal and the Clork Peninsula, and preventing the orcs of the Kruk Pride from crossing to the mainland. The player's goal in the quest You Shall Pass! is to capture this outpost (by killing Outpost Leader John), and clear a way to the mainland.

At the start of each level in this zone, an Orc Retaliator or Orc Gunslinger will join your party as reinforcements (chosen at random). They disappear when you leave the level they appeared on.