Difference between revisions of "Rigor mortis (talent)"
From Tales of Maj'Eyal
Tomewikibot (Talk | contribs) (Created page with "{{Ability_box|image=Rigor mortis.png|name=Rigor mortis|category_type=Spell|category=Nightfall|desc=Invoke a ball of darkness...") |
m (Rigor mortis is in death category, not nightfall) |
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− | {{ | + | {{Ability box |
+ | |game_version=1.7.4 | ||
+ | |image=Rigor mortis.png | ||
+ | |name=Rigor Mortis | ||
+ | |category_type={{ct|Spell}} | ||
+ | |category={{c|Death}} | ||
+ | |require={{TalentReq/SpellsReq1}} | ||
+ | |cost=20 Mana, 2 Souls | ||
+ | |cooldown=15 | ||
+ | |range=10 | ||
+ | |use_speed=Spell | ||
+ | |desc= | ||
+ | Press your advantage when your foes are starting to crumble. | ||
+ | |||
+ | For every detrimental effect on the target you deals {{ctspd|30|300}} frostdusk damage (with diminishing returns) and reduce its global speed by 25% for one turn per effect (up to a maximum of {{cts|1|9}} turns). | ||
+ | |||
+ | The diminishing returns on damage bonus works this way: | ||
+ | |||
+ | Total Damage = {{ctspd|30|300}} * ( 1 + 1.5 * log<sub>10</sub>( Number of Detrimental Effects on Target ) ) | ||
+ | |||
+ | Damage increases with your Spellpower. | ||
+ | }} |
Latest revision as of 11:10, 25 October 2022
Rigor Mortis | ||
Game Version | 1.7.4 | |
---|---|---|
Category Type | Spell | |
Category | Death | |
Requirements | Lvl (0,1,2,3,4) Mag (12,14,16,18,20) | |
Use Mode | Activated | |
Cost | 20 Mana, 2 Souls | |
Range | 10 | |
Cooldown | 15 | |
Travel Speed | Instantaneous | |
Use Speed | Spell | |
Description | Press your advantage when your foes are starting to crumble.
For every detrimental effect on the target you deals [30]300cTSpD frostdusk damage (with diminishing returns) and reduce its global speed by 25% for one turn per effect (up to a maximum of 1–9cTS turns). The diminishing returns on damage bonus works this way: Total Damage = [30]300cTSpD * ( 1 + 1.5 * log10( Number of Detrimental Effects on Target ) ) Damage increases with your Spellpower. |