Difference between revisions of "Glove Egos"
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+ | [[Category:Items]] [[Category:Egos]] | ||
+ | <!-- Version of ToME when this page was written --> | ||
+ | {| class="wikitable" style="border: 1px solid gray; font-size: large;" | ||
+ | |ToME Version: || 1.7.4 | ||
+ | |} | ||
+ | <!-- Please update if you update the page! --> | ||
+ | |||
== Glove Egos == | == Glove Egos == | ||
− | {|cellpadding="10" class="wikitable" style="color: black;" width="100%" | + | Properties above the split line are granted when this item is equipped, while those below are granted to weapon attacks made by this item.<br /> |
− | + | Currently the highest material level of gloves are T4, but they're treated as T5 for the effects of egos. | |
+ | {|cellpadding="10" class="wikitable sortable" style="color: black;" width="100%" | ||
|- | |- | ||
! width=6% | Name | ! width=6% | Name | ||
+ | ! width=8% | Power source | ||
! width=5% | Greater | ! width=5% | Greater | ||
! width=3% | Rarity | ! width=3% | Rarity | ||
− | ! width= | + | ! width=7% | Level Range |
− | ! width= | + | ! width=70% class="unsortable" | Ability |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | | | + | |cinder||{{Nat}}||false||9||1-50||Increases {{fire}} damage by (3-11)% |
− | + | Increases {{fire}} resistance by (5-10)%<br /> | |
+ | Melee attacks deal extra (5-15) {{fire}} damage<br /> | ||
+ | ---------- | ||
+ | Radius 1 burst on crit, deals (5-15) {{fire}} damage<br /> | ||
+ | Talent on hit: 10% chance to trigger {{t|Fire Breath}} (level same as material level) | ||
|- | |- | ||
− | | | + | |corrosive||{{Nat}}||false||9||1-50||Increases {{acid}} damage by (3-11)% |
− | + | Increases {{acid}} resistance by (5-10)%<br /> | |
+ | Melee attacks deal extra (5-15) {{acid}} damage<br /> | ||
+ | ---------- | ||
+ | Radius 1 burst on crit, deals (5-15) {{acid}} damage<br /> | ||
+ | Talent on hit: 10% chance to trigger {{t|Corrosive Breath}} (level same as material level) | ||
|- | |- | ||
− | | | + | |naturalist's||{{Nat}}||false||9||1-50||Increases {{nature}} damage by (3-11)% |
− | + | Increases {{nature}} resistance by (5-10)%<br /> | |
− | + | Melee attacks deal extra (5-15) {{nature}} damage<br /> | |
+ | ---------- | ||
+ | Radius 1 burst on crit, deals (5-15) {{nature}} damage<br /> | ||
+ | Talent on hit: 10% chance to trigger {{t|Venomous Breath}} (level same as material level) | ||
|- | |- | ||
− | | | + | |polar||{{Nat}}||false||9||1-50||Increases {{cold}} damage by (3-11)%<br /> |
− | + | Increases {{cold}} resistance by (5-10)%<br /> | |
+ | Melee attacks deal extra (5-15) {{cold}} damage<br /> | ||
+ | ---------- | ||
+ | Radius 1 burst on crit, deals (5-15) {{ice}} damage<br /> | ||
+ | Talent on hit: 10% chance to trigger {{t|Ice Breath}} (level same as material level) | ||
|- | |- | ||
− | | | + | |psychic's||{{Psi}}||false||18||1-50||Increases {{mind}} damage by (3-11)% |
− | + | Increases {{mind}} resistance by (5-10)%<br /> | |
+ | Melee attacks deal extra (5-15) {{mind}} damage<br /> | ||
+ | ---------- | ||
+ | Radius 1 burst on crit, deals (5-15) {{mind}} damage<br /> | ||
+ | Talent on hit: 20% chance to trigger {{t|Psychic Lobotomy}} (level same as material level) | ||
|- | |- | ||
− | | | + | |sand||{{Nat}}||false||9||1-50||Increases {{physical}} damage by (3-11)% |
− | + | Increases armor by (5-10)<br /> | |
− | + | Melee attacks deal extra (5-15) {{physical}} damage<br /> | |
+ | ---------- | ||
+ | Radius 1 burst on crit, deals (5-15) {{physical}} damage<br /> | ||
+ | Radius 1 burst on hit, deals (5-15) {{physical}} damage<br /> | ||
+ | Talent on hit: 10% chance to trigger {{t|Sand Breath}} (level same as material level) | ||
|- | |- | ||
− | | | + | |storm||{{Nat}}||false||9||1-50||Increases {{lightning}} damage by (3-11)% |
− | + | Increases {{lightning}} resistance by (5-10)%<br /> | |
− | + | Melee attacks deal extra (5-15) {{lightning}} damage<br /> | |
+ | ---------- | ||
+ | Radius 1 burst on crit, deals (5-15) {{lightning}} damage<br /> | ||
+ | Talent on hit: 10% chance to trigger {{t|Lightning Breath}} (level same as material level) | ||
|- | |- | ||
− | | | + | |blighted||{{Arc}}||false||9||1-50||Increases {{blight}} damage by (3-11)% |
− | + | Increases {{blight}} resistance by (5-10)%<br /> | |
− | + | Melee attacks deal extra (5-15) {{blight}} damage<br /> | |
+ | ---------- | ||
+ | Radius 1 burst on crit, deals (5-15) {{blight}} damage<br /> | ||
+ | Talent on hit: 20% chance to trigger {{t|Soul Rot}} (level same as material level) | ||
|- | |- | ||
− | | | + | |umbral||{{Arc}}||false||9||1-50||Increases {{darkness}} damage by (3-11)% |
− | + | Increases {{darkness}} resistance by (5-15)%<br /> | |
− | | | + | Melee attacks deal extra (5-20) {{darkness}} damage<br /> |
+ | ---------- | ||
+ | Has {{item darkness numbing|10|5}}<br /> | ||
+ | Talent on hit: 20% chance to trigger {{t|Moonlight Ray}} (level same as material level) | ||
|- | |- | ||
− | | | + | |radiant||{{Arc}}||false||9||1-50||Increases {{light}} damage by (3-11)% |
− | + | Increases {{light}} resistance by (5-15)%<br /> | |
− | + | Melee attacks deal extra (5-20) {{light}} damage<br /> | |
+ | ---------- | ||
+ | Talent on hit: 20% chance to trigger {{t|Searing Light}} (level same as material level) | ||
|- | |- | ||
− | | | + | |temporal||{{Arc}}||false||9||1-50||Increases {{temporal}} damage by (3-11)% |
− | + | Increases {{temporal}} resistance by (5-15)%<br /> | |
− | | | + | Melee and ranged attacks deal extra (5-20) {{temporal}} damage<br /> |
+ | ---------- | ||
+ | Has {{item temporal energize|10|5}} | ||
|- | |- | ||
− | | | + | |of dexterity||{{Mas}}||false||6||1-50||Increases dexterity by (2-6) |
− | + | Increases accuracy by (10-25)<br /> | |
− | + | ---------- | |
+ | Increases critical chance by (4-12)%<br /> | ||
+ | Increases accuracy by (4-12) | ||
|- | |- | ||
− | | | + | |of magic||{{Arc}}||false||6||1-50||Increases magic by (2-6) |
− | + | Increases {{arcane}} damage by (3-11)%<br /> | |
+ | ---------- | ||
+ | Deals extra (4-19) {{arcane}} damage<br /> | ||
+ | Radius 1 burst on crit, deals (5-15) {{arcane}} damage | ||
|- | |- | ||
− | | | + | |of strength||{{Mas}}||false||6||1-50||Increases strength by (2-6) |
− | + | Increases physical power by (5-20)<br /> | |
+ | ---------- | ||
+ | Increases damage by (3-10) | ||
|- | |- | ||
− | | | + | |restful||{{Psi}}||false||6||1-50||Increases maximum stamina by (10-40) |
− | + | Increases life regen by (1-11)<br /> | |
+ | Increases stamina regen by (0.5-2.0)<br /> | ||
+ | ---------- | ||
+ | Talent on hit: 10% chance to trigger {{t|Nightmare}} (level same as material level) | ||
|- | |- | ||
− | | | + | |steady||{{Psi}}||false||6||1-50||Increases accuracy by (5-10) |
− | + | Increases physical and mental saves by (5-10)<br /> | |
+ | Increases disarm immunity by (20-50)%<br /> | ||
+ | ---------- | ||
+ | Increases accuracy by (5-10)<br /> | ||
+ | Talent on hit: 10% chance to trigger {{t|Perfect Control}} (level same as material level) | ||
|- | |- | ||
− | | | + | |of war-making||{{Mas}}||true||30||30-50||Increases physical, spell and mental critical chances by (5-20)% |
− | + | Increases critical multiplier by (5-15)%<br /> | |
− | + | ---------- | |
− | + | Increases critical chance by (4-14)%<br /> | |
+ | Increases damage by (3-10)<br /> | ||
+ | Talent on crit: 20% chance to trigger {{t|Cripple}} (level same as material level) | ||
|- | |- | ||
− | | | + | |of the iron hand||{{Mas}}||true||30||30-50||Increases the mastery of {{c|Grappling}} by 0.2 |
− | + | Increases strength, constitution and willpower by (2-5)<br /> | |
+ | Increases disarm immunity by (20-50)%<br /> | ||
+ | ---------- | ||
+ | Talent on hit: 10% chance to trigger {{t|Disarm}} (level same as material level) | ||
|- | |- | ||
− | | | + | |alchemist's||{{Arc}}||true||35||30-50||Increases magic and willpower by (2-5) |
− | + | Melee attacks deal extra (3-10) {{fire}}, {{cold}}, {{acid}} and {{lightning}} damage<br /> | |
− | + | ---------- | |
+ | Deals extra (4-29) {{fire}}, {{acid}}, {{lightning}} and (4-19) {{ice}} damage | ||
|- | |- | ||
− | | | + | |brawler's||{{Mas}}||true||25||30-50||Reduces the cooldown of {{t|Double Strike}} by 1 |
− | + | Increases strength, dexterity and cunning by (2-5)<br /> | |
+ | Increases physical save by (5-15)<br /> | ||
+ | ---------- | ||
+ | Increases critical chance by (4-14)%<br /> | ||
+ | Increases accuracy by (2-12)<br /> | ||
+ | Talent on hit: 10% chance to trigger {{t|Set Up}} (level same as material level) | ||
|- | |- | ||
− | | | + | |of butchering||{{Am}}||true||30||10-50||Increases {{blight}} resistance by (5-15)% |
− | | | + | Increases spell save by (8-23)<br /> |
− | |10 | + | Increases accuracy by (4-14)<br /> |
+ | Increases armor penetration by (5-15)<br /> | ||
+ | Increases physical power by (4-14)<br /> | ||
+ | ---------- | ||
+ | Increases armor penetration by (5-15)<br /> | ||
+ | Has {{item nature slow|15|10}} and {{item acid corrode|15|10}} | ||
|- | |- | ||
− | | | + | |of the verdant||{{Am}}||true||40||30-50||Increases the mastery of {{c|Antimagic}} by 0.2 |
− | | | + | Increases {{blight}}, {{darkness}} and {{arcane}} resistances by (5-20)%<br /> |
− | + | Increases {{nature}} affinity by (5-15)%<br /> | |
− | + | Increases spell save by (8-23)<br /> | |
+ | ---------- | ||
+ | Talent on crit: 20% chance to trigger {{t|Call of the Ooze}} (level 2) | ||
|- | |- | ||
− | | | + | |scouring||{{Am}}||true||30||20-50||Increases spell save by (8-23) |
− | | | + | {{item antimagic manaburn|20|15}} on melee hit<br /> |
+ | ---------- | ||
+ | Has {{item antimagic manaburn|20|15}} | ||
|- | |- | ||
− | | | + | |of the nighthunter||{{Psi}}||true||35||25-50||Charm: {{t|Track}} at level 2, CD 15 |
− | + | Increases cunning by (1-6)<br /> | |
− | | | + | Increases {{darkness}} resistance by (5-15)%<br /> |
+ | Increases infravision radius by (1-4)<br /> | ||
+ | Increases accuracy by (5-15)<br /> | ||
+ | ---------- | ||
+ | Talent on crit: 10% chance to trigger {{t|Dominate}} (level same as material level)<br /> | ||
+ | Increases critical chance by (3-13)%<br /> | ||
+ | Increases accuracy by (3-13)<br /> | ||
+ | Deals extra (4-29) {{darkness}} damage | ||
|- | |- | ||
− | | | + | |stone warden's||{{Arc}}||true||40||40-50||Increases {{physical}} resistance by (4-12)% |
− | + | Increases constitution by (5-15)<br /> | |
− | + | Increases armor by (5-20)<br /> | |
+ | Increases armor hardiness by (5-15)%<br /> | ||
+ | ---------- | ||
+ | Talent on hit: 5% chance to trigger {{t|Stone Touch}} (level same as material level) | ||
|- | |- | ||
− | | | + | |of the starseeker||{{Arc}}||true||25||25-50||Charm: {{t|Starfall}} at level 1, CD 20 |
− | + | Increases magic and cunning by (1-6)<br /> | |
− | + | Increases {{light}} and {{darkness}} resistances by (5-10)%<br /> | |
− | + | Increases infravision radius by (1-2)<br /> | |
+ | ---------- | ||
+ | Radius 1 burst on crit, deals (10-50) {{light}} and {{darkness}} damage | ||
|- | |- | ||
− | | | + | |of spellstriking||{{Arc}}||true||35||20-50||Increases {{arcane}} resistance by (3-10)% |
− | + | Increases {{arcane}} damage by (3-10)%<br /> | |
− | + | Increases magic and willpower by (3-10)<br /> | |
+ | Melee attacks deal extra (4-19) {{arcane}} damage<br /> | ||
+ | Increases spellpower by (4-16)<br /> | ||
+ | ---------- | ||
+ | Deals extra (4-19) {{arcane}} damage<br /> | ||
+ | Talent on hit: 10% chance to trigger {{t|Manathrust}} (level 3) | ||
|- | |- | ||
− | | | + | |of regeneration||{{Nat}}||true||25||30-50||Increases life regen by (1.5-6.0) |
− | + | Increases psi regen by (0.10-0.40)<br /> | |
− | + | Increases stamina regen by (0.3-1.3)<br /> | |
− | + | ---------- | |
+ | Talent on hit: 10% chance to trigger {{t|Second wind}} (level 1) | ||
|- | |- | ||
− | | | + | |of sorrow||{{Psi}}||true||30||30-50||Charm: {{t|Ruined Earth}} at level 3, CD 20 |
− | | | + | Reduces mental save by (5-15)<br /> |
− | + | Increases mindpower by (3-10)<br /> | |
− | | | + | Melee attacks deal extra (10-40) {{mind}} and {{darkness}} damage<br /> |
+ | Melee attacks have {{item mind expose|15|10}}<br /> | ||
+ | ---------- | ||
+ | Talent on hit: 10% chance to trigger {{t|Reproach}} (level same as material level) | ||
|- | |- | ||
− | | | + | |of the juggernaut||{{Mas}}||true||20||30-50||Charm: {{t|Juggernaut}} at level (2-4), CD 30 |
− | + | Increases constitution by (1-6)<br /> | |
− | + | Increases physical save by (10-30)<br /> | |
− | + | Increases spell and mental saves by (3-10)<br /> | |
+ | Increases disarm immunity by (20-50)%<br /> | ||
+ | ---------- | ||
+ | Deals extra (4-29) {{physical}} damage<br /> | ||
+ | Talent on hit: 10% chance to trigger {{t|Juggernaut}} (level 1) | ||
|- | |- | ||
− | | | + | |spellstreaming||{{Arc}}||true||40||30-50||Increases mana regen by (0.10-0.40) |
− | + | Increases spell power by (4-16)<br /> | |
− | + | Increases spell critical chance by (3-10)%<br /> | |
+ | ---------- | ||
+ | Deals extra (4-19) {{arcane}} damage<br /> | ||
+ | Talent on hit: 10% chance to trigger {{t|Elemental Bolt}} (level same as material level) | ||
|- | |- | ||
− | | | + | |heroic||{{Mas}}||true||20||30-50||Increases mental save by (5-15) |
− | + | Increases maximum life by (40-80)<br /> | |
+ | Increases armor by (3-6)<br /> | ||
+ | ---------- | ||
+ | Increases damage by (3-10)<br /> | ||
+ | Increases accuracy by (2-12)<br /> | ||
+ | Talent on hit: 10% chance to trigger {{t|Battle Shout}} (level same as material level) | ||
|- | |- | ||
− | | | + | |of archery||{{Mas}}||true||17||30-50||Charm: {{t|Steady Shot}} at level 3, CD 20 |
− | | | + | Increases dexterity and cunning by (2-9)<br /> |
− | + | Increases accuracy by (5-10)<br /> | |
− | + | Increases armor penetration by (5-15)<br /> | |
+ | ---------- | ||
+ | Increases armor penetration by (5-10)<br /> | ||
+ | Increases accuracy by (5-10)<br /> | ||
+ | Talent on hit: 15% chance to trigger {{t|Perfect Strike}} (level same as material level) | ||
|} | |} |
Latest revision as of 23:49, 6 March 2023
ToME Version: | 1.7.4 |
Glove Egos
Properties above the split line are granted when this item is equipped, while those below are granted to weapon attacks made by this item.
Currently the highest material level of gloves are T4, but they're treated as T5 for the effects of egos.
Name | Power source | Greater | Rarity | Level Range | Ability |
---|---|---|---|---|---|
cinder | Nature | false | 9 | 1-50 | Increases Fire damage by (3-11)%
Increases Fire resistance by (5-10)% Radius 1 burst on crit, deals (5-15) Fire damage |
corrosive | Nature | false | 9 | 1-50 | Increases Acid damage by (3-11)%
Increases Acid resistance by (5-10)% Radius 1 burst on crit, deals (5-15) Acid damage |
naturalist's | Nature | false | 9 | 1-50 | Increases Nature damage by (3-11)%
Increases Nature resistance by (5-10)% Radius 1 burst on crit, deals (5-15) Nature damage |
polar | Nature | false | 9 | 1-50 | Increases Cold damage by (3-11)% Increases Cold resistance by (5-10)% Radius 1 burst on crit, deals (5-15) Ice damage |
psychic's | Psionic | false | 18 | 1-50 | Increases Mind damage by (3-11)%
Increases Mind resistance by (5-10)% Radius 1 burst on crit, deals (5-15) Mind damage |
sand | Nature | false | 9 | 1-50 | Increases Physical damage by (3-11)%
Increases armor by (5-10) Radius 1 burst on crit, deals (5-15) Physical damage |
storm | Nature | false | 9 | 1-50 | Increases Lightning damage by (3-11)%
Increases Lightning resistance by (5-10)% Radius 1 burst on crit, deals (5-15) Lightning damage |
blighted | Arcane | false | 9 | 1-50 | Increases Blight damage by (3-11)%
Increases Blight resistance by (5-10)% Radius 1 burst on crit, deals (5-15) Blight damage |
umbral | Arcane | false | 9 | 1-50 | Increases Darkness damage by (3-11)%
Increases Darkness resistance by (5-15)% Has (5-15)% chance to reduce damage dealt by (1–35cSS:Mindpower + 5)% |
radiant | Arcane | false | 9 | 1-50 | Increases Light damage by (3-11)%
Increases Light resistance by (5-15)% Talent on hit: 20% chance to trigger Searing Light (level same as material level) |
temporal | Arcane | false | 9 | 1-50 | Increases Temporal damage by (3-11)%
Increases Temporal resistance by (5-15)% Has (5-15)% chance to gain 10% of a turn (3/turn limit) |
of dexterity | Master | false | 6 | 1-50 | Increases dexterity by (2-6)
Increases accuracy by (10-25) Increases critical chance by (4-12)% |
of magic | Arcane | false | 6 | 1-50 | Increases magic by (2-6)
Increases Arcane damage by (3-11)% Deals extra (4-19) Arcane damage |
of strength | Master | false | 6 | 1-50 | Increases strength by (2-6)
Increases physical power by (5-20) Increases damage by (3-10) |
restful | Psionic | false | 6 | 1-50 | Increases maximum stamina by (10-40)
Increases life regen by (1-11) Talent on hit: 10% chance to trigger Nightmare (level same as material level) |
steady | Psionic | false | 6 | 1-50 | Increases accuracy by (5-10)
Increases physical and mental saves by (5-10) Increases accuracy by (5-10) |
of war-making | Master | true | 30 | 30-50 | Increases physical, spell and mental critical chances by (5-20)%
Increases critical multiplier by (5-15)% Increases critical chance by (4-14)% |
of the iron hand | Master | true | 30 | 30-50 | Increases the mastery of Grappling by 0.2
Increases strength, constitution and willpower by (2-5) Talent on hit: 10% chance to trigger Disarm (level same as material level) |
alchemist's | Arcane | true | 35 | 30-50 | Increases magic and willpower by (2-5)
Melee attacks deal extra (3-10) Fire, Cold, Acid and Lightning damage Deals extra (4-29) Fire, Acid, Lightning and (4-19) Ice damage |
brawler's | Master | true | 25 | 30-50 | Reduces the cooldown of Double Strike by 1
Increases strength, dexterity and cunning by (2-5) Increases critical chance by (4-14)% |
of butchering | Antimagic | true | 30 | 10-50 | Increases Blight resistance by (5-15)%
Increases spell save by (8-23) Increases armor penetration by (5-15) |
of the verdant | Antimagic | true | 40 | 30-50 | Increases the mastery of Antimagic by 0.2
Increases Blight, Darkness and Arcane resistances by (5-20)% Talent on crit: 20% chance to trigger Call of the Ooze (level 2) |
scouring | Antimagic | true | 30 | 20-50 | Increases spell save by (8-23)
(15-35) arcane resource burn on melee hit Has (15-35) arcane resource burn |
of the nighthunter | Psionic | true | 35 | 25-50 | Charm: Track at level 2, CD 15
Increases cunning by (1-6) Talent on crit: 10% chance to trigger Dominate (level same as material level) |
stone warden's | Arcane | true | 40 | 40-50 | Increases Physical resistance by (4-12)%
Increases constitution by (5-15) Talent on hit: 5% chance to trigger Stone Touch (level same as material level) |
of the starseeker | Arcane | true | 25 | 25-50 | Charm: Starfall at level 1, CD 20
Increases magic and cunning by (1-6) Radius 1 burst on crit, deals (10-50) Light and Darkness damage |
of spellstriking | Arcane | true | 35 | 20-50 | Increases Arcane resistance by (3-10)%
Increases Arcane damage by (3-10)% Deals extra (4-19) Arcane damage |
of regeneration | Nature | true | 25 | 30-50 | Increases life regen by (1.5-6.0)
Increases psi regen by (0.10-0.40) Talent on hit: 10% chance to trigger Second wind (level 1) |
of sorrow | Psionic | true | 30 | 30-50 | Charm: Ruined Earth at level 3, CD 20
Reduces mental save by (5-15) Talent on hit: 10% chance to trigger Reproach (level same as material level) |
of the juggernaut | Master | true | 20 | 30-50 | Charm: Juggernaut at level (2-4), CD 30
Increases constitution by (1-6) Deals extra (4-29) Physical damage |
spellstreaming | Arcane | true | 40 | 30-50 | Increases mana regen by (0.10-0.40)
Increases spell power by (4-16) Deals extra (4-19) Arcane damage |
heroic | Master | true | 20 | 30-50 | Increases mental save by (5-15)
Increases maximum life by (40-80) Increases damage by (3-10) |
of archery | Master | true | 17 | 30-50 | Charm: Steady Shot at level 3, CD 20
Increases dexterity and cunning by (2-9) Increases armor penetration by (5-10) |