Difference between revisions of "Great Caller"
From Tales of Maj'Eyal
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{{artifact | {{artifact | ||
|name = Great Caller | |name = Great Caller | ||
− | |unid = | + | |image=Great_caller.png |
+ | |unid = humming mindstar | ||
|type = weapon / mindstar | |type = weapon / mindstar | ||
|source = {{nat}} | |source = {{nat}} | ||
|require = Willpower 34 | |require = Willpower 34 | ||
− | |rarity = | + | |rarity = 250 |
− | |level = | + | |level = 20-32 |
− | |cost = | + | |cost = 120 |
|tier = 3 | |tier = 3 | ||
|basepower = 10.0-11.0 | |basepower = 10.0-11.0 | ||
− | |usestat = | + | |usestat = 30% Wil, 50% Cun |
− | |damtype = Nature | + | |damtype = {{Nature}} |
|apr = +18 | |apr = +18 | ||
|critical = +2.5 | |critical = +2.5 | ||
− | + | |change_dam = +8% {{physical}} / +8% {{fire}} / +8% {{cold}} | |
− | + | |stats = +3 Cun / +3 Wil | |
− | + | ||
− | + | ||
− | |change_dam = +8% physical / +8% fire / +8% cold | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | |stats = + | + | |
|abilities = <br> | |abilities = <br> | ||
− | * Talent masteries:<br> +0.10 Wild-gift/Summoning(utility),<br> +0.10 Wild-gift/Summoning(augmentation),<br> +0.10 Wild-gift/Summoning(melee),<br> +0.10 Wild-gift/Summoning(distance),<br> +0.10 Wild-gift/Summoning(advanced) | + | * Accuracy is based on willpower for this weapon |
− | * Mindpower: + | + | * Talent masteries:<br> +0.10 [[Summoning_(utility)_(category)|Wild-gift/Summoning(utility)]],<br> +0.10 [[Summoning_(augmentation)_(category)|Wild-gift/Summoning(augmentation)]],<br> +0.10 [[Summoning_(melee)_(category)|Wild-gift/Summoning(melee)]],<br> +0.10 [[Summoning_(distance)_(category)|Wild-gift/Summoning(distance)]],<br> +0.10 [[Summoning_(advanced)_(category)|Wild-gift/Summoning(advanced)]] |
+ | * Mindpower: +12 | ||
* Mental crit. chance: +6.0% | * Mental crit. chance: +6.0% | ||
* Heals friendly targets nearby when you use a nature summon: +30 | * Heals friendly targets nearby when you use a nature summon: +30 | ||
− | * Max | + | * Max nature summons: +2 |
− | * | + | * Gives a 30% chance that your nature summons appear as wild summons, as per the {{t|Wild Summon}} talent. |
+ | ** This chance is additive with the chance from using the talent. | ||
|description = ''This mindstar constantly emits a low tone.'' | |description = ''This mindstar constantly emits a low tone.'' | ||
''Life seems to be pulled towards it.'' | ''Life seems to be pulled towards it.'' | ||
}} | }} |
Latest revision as of 09:15, 29 July 2023
Great Caller | |||||||
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Un-ID'ed name | humming mindstar | |||||
Type | weapon / mindstar | ||||||
Power source | Nature | ||||||
Requirement | Willpower 34 | ||||||
Rarity | Level range | Cost | Tier | ||||
250 | 20-32 | 120 | 3 | ||||
Combat statistics | |||||||
Base Power | Uses Stat | Damage Type | APR | Critical | Armor | Defense | Fatigue |
10.0-11.0 | 30% Wil, 50% Cun | Nature | +18 | +2.5 | - | - | - |
Modifiers | |||||||
Damage On Hit | Changes Damage | Damage Conversion | Damage When Wearer Hit | ||||
- | +8% Physical / +8% Fire / +8% Cold | - | - | ||||
Movement Speed | Maximum Encumbrance | Maximum Life | Healing Mod | ||||
- | - | - | - | ||||
Changes Resistances | Changes Resistances Penetration | ||||||
- | - | ||||||
Changes Immunities | - | ||||||
Changes Stats | +3 Cun / +3 Wil | ||||||
Abilities |
| ||||||
Description | This mindstar constantly emits a low tone.
Life seems to be pulled towards it. |