Difference between revisions of "Stoneskin (talent)"
From Tales of Maj'Eyal
m |
m |
||
| (6 intermediate revisions by 4 users not shown) | |||
| Line 1: | Line 1: | ||
{{Ability_box | {{Ability_box | ||
| − | | | + | |game_version=1.7.6 |
| − | | | + | |image=Stoneskin_2017.png |
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
|name=Stoneskin | |name=Stoneskin | ||
| − | |category_type= | + | |category_type={{ct|Race}} |
| − | |category= | + | |category={{c|Dwarf}} |
| − | |desc=Dwarf skin is a complex structure, it can automatically react to physical blows to harden itself. | + | |require={{TalentReq/RacialReq2}} |
| + | |use_mode=Passive | ||
| + | |desc= | ||
| + | Dwarf skin is a complex structure, it can automatically react to physical blows to harden itself. | ||
| + | |||
| + | When you are hit in melee, you have a 15% chance to increase your Armour total by {{cts|6|40}} for 5 turns and fully ignore the attack triggering it. There is no cooldown to this effect, it can happen while already active. | ||
| + | }} | ||
Latest revision as of 17:19, 28 August 2023
| Stoneskin | ||
| ||
| Game Version | 1.7.6 | |
|---|---|---|
| Category Type | Race | |
| Category | Dwarf | |
| Requirements | Level (8,9,10,11,12) | |
| Use Mode | Passive | |
| Cost | - | |
| Range | - | |
| Cooldown | - | |
| Travel Speed | - | |
| Use Speed | - | |
| Description | Dwarf skin is a complex structure, it can automatically react to physical blows to harden itself.
When you are hit in melee, you have a 15% chance to increase your Armour total by 6–40cTS for 5 turns and fully ignore the attack triggering it. There is no cooldown to this effect, it can happen while already active. | |
