Difference between revisions of "Nightmare (talent)"
From Tales of Maj'Eyal
								
												
				Tomewikibot (Talk | contribs)  (Created page with "{{Ability_box|image=Nightmare.png|name=Nightmare|category_type=Psionic|category=Nightmare|desc=Puts targets in a radius X ...")  | 
				CestLaDonut (Talk | contribs)   (added damage type color)  | 
				||
| (3 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
| − | {{  | + | {{Ability box  | 
| + | |image=Nightmare.png  | ||
| + | |name=Nightmare  | ||
| + | |game_version=1.7.6  | ||
| + | |category_type={{ct|Psionic}}  | ||
| + | |category={{c|Nightmare}}  | ||
| + | |require={{TalentReq/PsiWilHigh1}}  | ||
| + | |range=7  | ||
| + | |cost=10 Psi  | ||
| + | |cooldown=8  | ||
| + | |use_speed=Mind  | ||
| + | |desc=  | ||
| + | Puts targets in a radius 7 cone into a nightmarish sleep for {{cts|2.5|4.5}} turns (round down), rendering them unable to act.  Every {{ctmd|5|25}} points of damage the target suffers will reduce the effect duration by one turn.  | ||
| + | |||
| + | Each turn, they'll suffer {{ctmd|10|50}} {{darkness}} damage.  This damage will not reduce the duration of the effect.  | ||
| + | |||
| + | When Nightmare ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to 10 turns max), granting it 20% sleep immunity for each turn of the Insomnia effect.  | ||
| + | |||
| + | The damage threshold and mind damage will scale with your Mindpower.  | ||
| + | }}  | ||
Latest revision as of 22:47, 14 March 2024
| Nightmare | ||
 
 | ||
| Game Version | 1.7.6 | |
|---|---|---|
| Category Type | Psionic | |
| Category | Nightmare | |
| Requirements | Level (10,11,12,13,14) Willpower (22,24,26,28,30) | |
| Use Mode | Activated | |
| Cost | 10 Psi | |
| Range | 7 | |
| Cooldown | 8 | |
| Travel Speed | Instantaneous | |
| Use Speed | Mind | |
| Description |  Puts targets in a radius 7 cone into a nightmarish sleep for 2.5–4.5cTS turns (round down), rendering them unable to act.  Every [5]25cTMD points of damage the target suffers will reduce the effect duration by one turn.
 Each turn, they'll suffer [10]50cTMD Darkness damage. This damage will not reduce the duration of the effect. When Nightmare ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to 10 turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. The damage threshold and mind damage will scale with your Mindpower.  | |
