Difference between revisions of "Explosives (talent)"
From Tales of Maj'Eyal
(category is Chemistry not physics) |
CestLaDonut (Talk | contribs) (Updated version numbers to show this is still accurate in the current version (tome 1.7.6, embers 1.1.10)) |
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|image=Explosives.png | |image=Explosives.png | ||
|name=Explosives | |name=Explosives | ||
− | |game_version=1. | + | |game_version=1.7.6 |
− | |embers_version=1. | + | |embers_version=1.1.10 |
|category_type={{ct|Steamtech}} | |category_type={{ct|Steamtech}} | ||
|category={{c|Chemistry}} | |category={{c|Chemistry}} |
Latest revision as of 00:21, 15 March 2024
Explosives | ||
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Game Version | 1.7.6 | |
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Category Type | Steamtech | |
Category | Chemistry | |
Requirements | Lvl (8,9,10,11,12) Cun (28,30,32,34,36) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | Allows you to create explosives tinkers of level 1–5gtl.
You will learn a new schematic at level 1. Each other talent level, you have a 20% chance to learn one more random schematic, if you have not gained it by level 5 you are guaranteed it (unless all are known). |