Difference between revisions of "Last engineer standing (talent)"

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(Created page with "{{Ability box |image= |name=Last Engineer Standing |game_version=1.4.6 |embers_version=1.0.3 |category_type={{ct|Steamtech}} |category={{c|Engineering}} |require={{TalentReq/S...")
 
(Updated version numbers to show this is still accurate in the current version (tome 1.7.6, embers 1.1.10))
 
(One intermediate revision by one other user not shown)
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{{Ability box
 
{{Ability box
|image=
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|image=Last engineer standing.png
 
|name=Last Engineer Standing
 
|name=Last Engineer Standing
|game_version=1.4.6
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|game_version=1.7.6
|embers_version=1.0.3
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|embers_version=1.1.10
 
|category_type={{ct|Steamtech}}
 
|category_type={{ct|Steamtech}}
 
|category={{c|Engineering}}
 
|category={{c|Engineering}}
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|desc=
 
|desc=
 
Sometimes, being a master tinker requires taking risks; yours are more calculated than others.
 
Sometimes, being a master tinker requires taking risks; yours are more calculated than others.
 
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Gain {{gtl|2|10}} cunning, {{CTS|7|25|0.75}} physical save, {{CTL|100|18|50%}} resistance to self-inflicted damage, and {{CTS|8|25%|0.75}} chance to avoid being critically hit.
Gain %d cunning, %d physical save, %d%% resistance to self-inflicted damage, and %d%% chance to avoid being critically hit.
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}}
 
}}
 
(note still needs finishing and stuff)
 

Latest revision as of 23:47, 14 March 2024

Last Engineer Standing
Last engineer standing.png
Game Version 1.7.6
Category Type Steamtech
Category Engineering
Requirements Lvl (12,13,14,15,16) Cun (36,38,40,42,44)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Sometimes, being a master tinker requires taking risks; yours are more calculated than others.

Gain 2–10gtl cunning, 7–25cTS:0.75P physical save, 18–50%cTL:100 resistance to self-inflicted damage, and 8–25%cTS:0.75P chance to avoid being critically hit.