Difference between revisions of "Dark crypt"

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(Zone Information: Reorganized next two paragraphs. Pointing out Dark Portal as biggest threat.)
(Zone Information: failing the quest and killing Kryl-Feijan is necessary to unlock Doomelf)
 
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==Zone Information==
 
==Zone Information==
The Crypt of Kryl'Feijan – or the "Dark Crypt" as it is known in game – is a zone that can only be accessed through a random event, in a manner similar to the [[Unknown Tunnels]]. The player may trigger this event while traveling on the world map over the western Maj'Eyal continent after reaching level 24. The option to enter this zone will only be presented once to the player.
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The Crypt of Kryl'Feijan – or the "Dark Crypt" as it is known in game – is a zone that can only be accessed through a random event, in a manner similar to the [[Unknown Tunnels]]. The player may trigger this event while traveling on the world map over the western Maj'Eyal continent after reaching level 25. The option to enter this zone will only be presented once to the player.
  
The Dark Crypt has 5 floors. The first 4 floors are relatively small in size, and consist of a dungeon layout with narrow corridors connecting larger rooms. Most of the area is unlit. These levels are very dangerous due to the cramped quarters and high density of enemies. Many people skip this zone when it is offered because of its deadliness. If you wish to tackle this zone, it is recommended that you stockpile some blight resistance items and bring them with you when you are nearing level 24+.
+
The Dark Crypt has 5 floors. The top 4 floors are relatively small in size, and consist of a dungeon layout with narrow corridors connecting larger rooms. Most of the area is unlit. These levels are very dangerous due to the cramped quarters and high density of enemies. Many people skip this zone when it is offered because of its deadliness. If you wish to tackle this zone, it is recommended that you stockpile some blight resistance items and bring them with you when you are nearing level 25+.
  
 
The opposition consists mainly of various Rhaloren units that can use [[Shalore]] {{c|Shalore|racial talents}}: blood mages, tempests, cultists, and guards. There may also be some minor demons and [[Ogre]]s. The elven cultists are particularly dangerous, since they can use {{t|Dark Portal}} to teleport you around, and potentially cause you to aggro more enemies than you can handle. Magical diseases that debuff your strength can also cause you to exceed your [[encumbrance]] limit, and prevent you from moving when you are most vulnerable.
 
The opposition consists mainly of various Rhaloren units that can use [[Shalore]] {{c|Shalore|racial talents}}: blood mages, tempests, cultists, and guards. There may also be some minor demons and [[Ogre]]s. The elven cultists are particularly dangerous, since they can use {{t|Dark Portal}} to teleport you around, and potentially cause you to aggro more enemies than you can handle. Magical diseases that debuff your strength can also cause you to exceed your [[encumbrance]] limit, and prevent you from moving when you are most vulnerable.
  
At the bottom you will encounter a group of 4 Acolytes of the Sect of Kryl-Feijan with a 20-turn time limit displayed on the UI. Killing each one increases the time remaining by 6 turns. If you fail to kill them within the time limit a very powerful demon will be summoned, and you will have to fight it. However, if you are successful in killing the corruptors you will free a human woman named [[Melinda]] who was to be sacrificed to summon the demon.
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[[File:Dark Crypt Melinda Parking.png|right|thumb|Melinda can be safely parked away until the player has cleared a path to the exit]]
  
If the timer runs out Melinda dies and you will have to fight the demon [[Kryl-Feijan]].
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Taking the stairs to the bottom floor, you will enter a large hallway that is sealed with a locked door, and you will receive the quest [[The Sect of Kryl-Feijan]]. A group of 4 Acolytes of the Sect of Kryl-Feijan are preparing a summoning ritual around an altar. There will be a 20-turn time limit displayed on screen. Each Acolyte killed will extend this time limit by 6 turns. The locked door will open when all 4 Acolytes are dead, or when Kryl-Feijan is summoned (see below).
  
If you saved Melinda you will then have to escort her out of the crypt by keeping her safe until you find the stairs.
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Should you fail to kill all the Acolytes before the timer expires, the sacrificial maiden on the altar will be consumed, and the powerful demon [[Kryl-Feijan]] will spawn to fight you. If you manage to stop the ritual in time however, then you will free the human woman named [[Melinda]], and you must then escort her out of the crypt by keeping her safe until you find the stairs. In order to escape together with Melinda and complete the quest, she must be adjacent to you when you take the exit stairs. While she's alive, you can't leave without her.
  
Whether or not you save Melinda, the starting room on the bottom floor is sealed with a locked door until all 4 acolytes are dead.
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If you have [[Ashes of Urh'Rok]] enabled and want [[Doomelf]] unlocked, killing Kryl-Feijan is necessary and the quest cannot be completed.
  
WARNING: if you are playing an alchemist or otherwise have a pet you will need to make sure that Melinda is directly adjacent to you when you attempt to use the stairs; otherwise you will be unable to leave. An easy way to keep her safe is to dig a spiral path in the bottom walls, then teleport out causing her AI to become stuck there in the spiral path. After you kill the enemies, come back for her and lead her to safety.
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An easy way to keep Melinda safe is to dig a winding path into the thick walls next to the altar room. One can lead Melinda into this path, then park her there, either by moving away quickly or using some method of teleportation.  After the path ahead has been cleared of all threats, she can then be safely escorted to the exit. Alternatively, due to the relatively low density of enemies on this floor, one can also just dig a path along the map edges towards the exit stairs and avoid most enemies this way.
  
After escorting Melinda out of the dungeon you will be able to find her in [[Last Hope]] by visiting the rich merchant's house (in the far south). Her father will give you a reward (randomly chosen artifact), and you can start a romance sub-plot.
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After escorting Melinda out of the dungeon you will be able to find her in [[Last Hope]] by visiting the rich merchant's house (in the far south). Her father will give you a reward (randomly chosen artifact), and you can start a [[Melinda, lucky girl|romance sub-plot]].
  
 
==Zone Specific Artifacts==
 
==Zone Specific Artifacts==
 
*[[Writhing Essence of Nightmares]]
 
*[[Writhing Essence of Nightmares]]

Latest revision as of 20:05, 7 July 2024

Dark crypt
Boss Kryl-Feijan
Floors 5
Level Range 25 to 35
Item Level Range 2 to 4
Size 30x30
Zone Effect none

Zone Information

The Crypt of Kryl'Feijan – or the "Dark Crypt" as it is known in game – is a zone that can only be accessed through a random event, in a manner similar to the Unknown Tunnels. The player may trigger this event while traveling on the world map over the western Maj'Eyal continent after reaching level 25. The option to enter this zone will only be presented once to the player.

The Dark Crypt has 5 floors. The top 4 floors are relatively small in size, and consist of a dungeon layout with narrow corridors connecting larger rooms. Most of the area is unlit. These levels are very dangerous due to the cramped quarters and high density of enemies. Many people skip this zone when it is offered because of its deadliness. If you wish to tackle this zone, it is recommended that you stockpile some blight resistance items and bring them with you when you are nearing level 25+.

The opposition consists mainly of various Rhaloren units that can use Shalore racial talents: blood mages, tempests, cultists, and guards. There may also be some minor demons and Ogres. The elven cultists are particularly dangerous, since they can use Dark Portal to teleport you around, and potentially cause you to aggro more enemies than you can handle. Magical diseases that debuff your strength can also cause you to exceed your encumbrance limit, and prevent you from moving when you are most vulnerable.

Melinda can be safely parked away until the player has cleared a path to the exit

Taking the stairs to the bottom floor, you will enter a large hallway that is sealed with a locked door, and you will receive the quest The Sect of Kryl-Feijan. A group of 4 Acolytes of the Sect of Kryl-Feijan are preparing a summoning ritual around an altar. There will be a 20-turn time limit displayed on screen. Each Acolyte killed will extend this time limit by 6 turns. The locked door will open when all 4 Acolytes are dead, or when Kryl-Feijan is summoned (see below).

Should you fail to kill all the Acolytes before the timer expires, the sacrificial maiden on the altar will be consumed, and the powerful demon Kryl-Feijan will spawn to fight you. If you manage to stop the ritual in time however, then you will free the human woman named Melinda, and you must then escort her out of the crypt by keeping her safe until you find the stairs. In order to escape together with Melinda and complete the quest, she must be adjacent to you when you take the exit stairs. While she's alive, you can't leave without her.

If you have Ashes of Urh'Rok enabled and want Doomelf unlocked, killing Kryl-Feijan is necessary and the quest cannot be completed.

An easy way to keep Melinda safe is to dig a winding path into the thick walls next to the altar room. One can lead Melinda into this path, then park her there, either by moving away quickly or using some method of teleportation. After the path ahead has been cleared of all threats, she can then be safely escorted to the exit. Alternatively, due to the relatively low density of enemies on this floor, one can also just dig a path along the map edges towards the exit stairs and avoid most enemies this way.

After escorting Melinda out of the dungeon you will be able to find her in Last Hope by visiting the rich merchant's house (in the far south). Her father will give you a reward (randomly chosen artifact), and you can start a romance sub-plot.

Zone Specific Artifacts