Difference between revisions of "Sunder armour (talent)"
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				Tomewikibot (Talk | contribs)  (Created page with "{{Ability_box|image=Sunder armour.png|name=Sunder armour|category_type=Technique|category=Two-handed maiming|de...")  | 
				 (i'm actually not sure this is used anywhere, but hey why not)  | 
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| − | {{Ability_box|image=Sunder armour.png|name=Sunder armour|category_type=[[Technique (category type)|Technique]]|category=[[Two-handed maiming (category)|Two-handed maiming]]|desc=Hits the target with your weapon, doing   | + | {{Ability_box  | 
| + | |game_version=1.7.6  | ||
| + | |image=Sunder armour.png  | ||
| + | |name=Sunder armour  | ||
| + | |category_type=[[Technique (category type)|Technique]]  | ||
| + | |category=[[Two-handed maiming (category)|Two-handed maiming]]  | ||
| + | |require={{TalentReq/TechsReq2}}  | ||
| + | |use_mode=activated  | ||
| + | |range=melee/personal  | ||
| + | |cost=12 Stamina  | ||
| + | |cooldown=6  | ||
| + | |use_speed=1 turn  | ||
| + | |desc=  | ||
| + | Hits the target with your weapon, doing {{ctwd|100|150%}} damage.  | ||
| + | |||
| + | If the attack hits, the target's armour and saves are reduced by {{cts|5|25|0.75}} for {{cts|5|9}} turns.  | ||
| + | |||
| + | Also if the target is protected by any temporary magical or psionic damage absorbing shields there is {{ctl|100|10|85%}} chance to shatter one random shield.  | ||
| + | |||
| + | Armor reduction chance increases with your Physical Power.}}  | ||
Latest revision as of 18:29, 20 June 2025
| Sunder armour | ||
 
 | ||
| Game Version | 1.7.6 | |
|---|---|---|
| Category Type | Technique | |
| Category | Two-handed maiming | |
| Requirements | Lvl (4,5,6,7,8) Str (20,22,24,26,28) | |
| Use Mode | activated | |
| Cost | 12 Stamina | |
| Range | melee/personal | |
| Cooldown | 6 | |
| Travel Speed | Instantaneous | |
| Use Speed | 1 turn | |
| Description |  Hits the target with your weapon, doing 100–150%cTWD damage.
 If the attack hits, the target's armour and saves are reduced by 5–25cTS:0.75P for 5–9cTS turns. Also if the target is protected by any temporary magical or psionic damage absorbing shields there is 10–85%cTL:100 chance to shatter one random shield. Armor reduction chance increases with your Physical Power.  | |
