Difference between revisions of "High thaumaturgist (talent)"
From Tales of Maj'Eyal
ScienceBall (Talk | contribs) (Created page with "{{Ability_box |name=High Thaumaturgist |image=High thaumaturgist.png |category_type=Prodigies |category=Magic |game_version=1.7.2 |require=Unlocked the...") |
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The spells Flame, Manathrust, Lightning, Pulverizing Auger and Ice Shards are permanently turned into 3-wide beams spells. | The spells Flame, Manathrust, Lightning, Pulverizing Auger and Ice Shards are permanently turned into 3-wide beams spells. | ||
− | In addition they have access to the unique Thaumaturgy class tree: | + | In addition they have access to the unique [[Thaumaturgy (category)|Thaumaturgy]] class tree: |
*Orb of Thaumaturgy: a temporary orb that duplicates any beam spells that you cast | *Orb of Thaumaturgy: a temporary orb that duplicates any beam spells that you cast |
Revision as of 22:07, 20 June 2025
High Thaumaturgist | ||
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Game Version | 1.7.2 | |
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Category Type | Prodigies | |
Category | Magic | |
Requirements | Unlocked the High Thaumaturgist Evolution Willpower 25 Magic 50 | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | Thaumaturgists have unlocked a deeper understanding of their spells, allowing them to combine the elements into new ways and to empower them.
The spells Flame, Manathrust, Lightning, Pulverizing Auger and Ice Shards are permanently turned into 3-wide beams spells. In addition they have access to the unique Thaumaturgy class tree:
The fine spellcasting required for wide beams and all thaumaturgy spells can only happen while wearing cloth. Anything heavier will hinder the casting too much. |