Difference between revisions of "Daunting presence (talent)"
From Tales of Maj'Eyal
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The power of the intimidation effect improves with your Physical power, and it's chance to affect your enemies improves with your Strength. | The power of the intimidation effect improves with your Physical power, and it's chance to affect your enemies improves with your Strength. | ||
| + | |avail.escorts=[[Escorts#Warrior|Warrior]], via revealing the locked {{c|Conditioning}} category | ||
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Latest revision as of 00:14, 8 November 2025
| Daunting Presence | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Technique | |
| Category | Conditioning | |
| Requirements | Level (8,9,10,11,12) Con (28,30,32,34,36) | |
| Use Mode | Sustained | |
| Cost | 20 Stamina | |
| Range | Melee/Personal | |
| Cooldown | 8 | |
| Travel Speed | Instantaneous | |
| Use Speed | - | |
| Description | Enemies are intimidated by how composed you remain under fire. When you take more then 5% of your maximum life in a single hit, all enemies in a radius of 0.25–2.3cTS will be intimidated, reducing their Physical Power, Mindpower, and Spellpower by [5]36cTPD for 4 turns.
If your health drops below 45–25%cTL:1% of your max life, you'll be unable to maintain your daunting presence, and the sustain will deactivate. The power of the intimidation effect improves with your Physical power, and it's chance to affect your enemies improves with your Strength. | |
| Availability |
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