Difference between revisions of "Lure (talent)"

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|use_speed: Combat
 
|use_speed: Combat
 
|desc=
 
|desc=
Deploy a noisy lure that attracks all creatures within radius {{CTS|4|8||raw}} for {{CTS|5|9||raw}} turns. It has 20 life (based on your Cunning) and is very durable, with 11 armor and 66% resistance to non-physical damage.
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Deploy a noisy lure that attracks all creatures within radius {{cTL|10|2|5.5}} for {{cTS|5|13}} turns. It has Cun * {{cTS|5|13}} life (based on your Cunning) and is very durable, with {{cTS|10|25}} armor and {{cTS|90%|65|75%}} resistance to non-physical damage.
  
 
At level 5, when the lure is destroyed, it will trigger some traps in a radius of 2 around it (check individual trap descriptions to see if they are triggered).
 
At level 5, when the lure is destroyed, it will trigger some traps in a radius of 2 around it (check individual trap descriptions to see if they are triggered).
  
 
Use of this talent will not break stealth.
 
Use of this talent will not break stealth.
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|avail.classes=[[Archer]], [[Rogue]], [[Skirmisher]]
 
}}
 
}}

Latest revision as of 22:48, 25 November 2025

Lure
Lure.png
Game Version 1.5.2
Category Type Cunning
Category Trapping
Requirements Level (4,5,6,7,8) Cun (20,22,24,26,28)
Use Mode Activated
Cost 15 Stamina
Range 2–11cTS
Cooldown 15
Travel Speed Instantaneous
Use Speed -
Description Deploy a noisy lure that attracks all creatures within radius 2–5.5cTL:10 for 5–13cTS turns. It has Cun * 5–13cTS life (based on your Cunning) and is very durable, with 10–25cTS armor and 90%–65cTS:75% resistance to non-physical damage.

At level 5, when the lure is destroyed, it will trigger some traps in a radius of 2 around it (check individual trap descriptions to see if they are triggered).

Use of this talent will not break stealth.

Availability
Classes 
Archer, Rogue, Skirmisher