Difference between revisions of "Archery training (category)"
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| − | {{: | + | {{:Steady shot (talent)}}{{:Aim (talent)}}{{:Rapid shot (talent)}}{{:Relaxed shot (talent)}}<noinclude>[[Category:Category]]</noinclude> | 
Revision as of 18:13, 26 May 2013
| Steady Shot | ||
|   | ||
| Game Version | 1.5.2 | |
|---|---|---|
| Category Type | Technique | |
| Category | Archery Training | |
| Requirements | Lvl (0,1,2,3,4) Dex (12,14,16,18,20) | |
| Use Mode | Activated | |
| Cost | - | |
| Range | Archery Range | |
| Cooldown | 3 | |
| Travel Speed | Instantaneous | |
| Use Speed | Archery | |
| Description | Fire a steady shot, doing 100–180%cTWD damage with a 22–30%cTS chance to mark the target. If Steady Shot is not on cooldown, this talent will automatically replace your normal attacks (and trigger the cooldown). | |
| Aim | ||
|   | ||
| Game Version | 1.5.2 | |
|---|---|---|
| Category Type | Technique | |
| Category | Sniper | |
| Requirements | Lvl (18,19,20,21,22) Dex (38,40,42,44,46) | |
| Use Mode | Sustained | |
| Cost | 50 | |
| Range | Melee/Personal | |
| Cooldown | 30 | |
| Travel Speed | Instantaneous | |
| Use Speed | Weapon | |
| Description | Enter a calm, focused stance, increasing physical power and accuracy by [15]50cTStD:Dex, projectile speed by 50–100%cTL:150% and the chance to mark targets by an additional 2–10%cTS. This makes your shots more effective at range, increasing all damage dealt by 2–4%cTL:8% per tile travelled beyond 3, to a maximum of 10–20%cTL:40% damage at range 8. The physical power and accuracy increase with your Dexterity. | |
| Rapid Shot | ||
|   | ||
| Game Version | 1.5.2 | |
|---|---|---|
| Category Type | Technique | |
| Category | Agility | |
| Requirements | Lvl (22,23,24,25,26) Dex (46,48,50,52,54) | |
| Use Mode | Sustained | |
| Cost | 50 Stamina | |
| Range | Melee/Personal | |
| Cooldown | 30 | |
| Travel Speed | Instantaneous | |
| Use Speed | Instant | |
| Description | Enter a fluid, mobile shooting stance that excels at close combat. Your ranged attack speed is increased by 10–25%cTL:35% and each time you shoot you gain 25–50%cTS increased movement speed for 2 turns. Ranged attacks against targets will also grant you up to 4–12%cTL:20% of a turn. This is 100% effective against targets within 3 tiles, and decreases by 20% for each tile beyond that (to 0% at 8 tiles). This cannot occur more than once per turn. Requires a sling to use. | |
| Relaxed Shot | ||
|   | ||
| Game Version | - | |
|---|---|---|
| Category Type | Technique | |
| Category | Archery Training | |
| Requirements | Lvl (12,13,14,15,16) Dex (36,38,40,42,44) | |
| Use Mode | Activated | |
| Cost | 0 | |
| Range | Archery Range | |
| Cooldown | 14 | |
| Travel Speed | Instantaneous | |
| Use Speed | - | |
| Description | You fire a shot without putting much strength into it, doing 50–110%cTWD damage. That brief moment of relief allows you to regain (12 + 8 * Talent Level) stamina. | |


