Agility (category)

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Agile Defense
Agile defense.png
Game Version 1.5.2
Category Type Technique
Category Agility
Requirements Lvl (10,11,12,13,14) Dex (22,24,26,28,30)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description You are trained in an agile, mobile fighting technique combining sling and shield. This allows shields to be equipped, using Dexterity instead of Strength as as requirement.

While you have a shield equip and your Block talent is not on cooldown, you have a 15–45%cTS chance to deflect any incoming damage, reducing it by 50% of your shield’s block value.


Vault
Vault.png
Game Version 1.5.2
Category Type Technique
Category Agility
Requirements Lvl (14,15,16,17,18) Dex (30,32,34,36,38)
Use Mode Activated
Cost 15 Stamina
Range Melee/Personal
Cooldown 10
Travel Speed Instantaneous
Use Speed Weapon
Description Leap onto an adjacent target with your shield, striking them for 150–300%cTWD damage and dazing them for 2 turns, then using them as a springboard to leap to a tile within range 3–5cTS.

The shield bash will use Dexterity instead of Strength for the shield's bonus damage.

At talent level 5, you will immediately enter a blocking stance on landing.


Bull Shot
Bull shot.png
Game Version 1.5.2
Category Type Technique
Category Agility
Requirements Lvl (18,19,20,21,22) Dex (38,40,42,44,46)
Use Mode Activated
Cost 18 Stamina
Range Archery Range
Cooldown 8
Travel Speed Instantaneous
Use Speed Weapon
Description You rush toward your foe, readying your shot. If you reach the enemy, you release the shot, imbuing it with great power.

The shot does 120–250%cTWD weapon damage and knocks back your target by 1 (2 at Talent Level 3).

The cooldown of this talent is reduced by 1 each time you move.

This requires a sling to use.


Rapid Shot
Rapid shot 2017.png
Game Version 1.5.2
Category Type Technique
Category Agility
Requirements Lvl (22,23,24,25,26) Dex (46,48,50,52,54)
Use Mode Sustained
Cost 50 Stamina
Range Melee/Personal
Cooldown 30
Travel Speed Instantaneous
Use Speed Instant
Description Enter a fluid, mobile shooting stance that excels at close combat. Your ranged attack speed is increased by 10–25%cTL:35% and each time you shoot you gain 25–50%cTS increased movement speed for 2 turns.

Ranged attacks against targets will also grant you up to 4–12%cTL:20% of a turn. This is 100% effective against targets within 3 tiles, and decreases by 20% for each tile beyond that (to 0% at 8 tiles). This cannot occur more than once per turn.

Requires a sling to use.