Difference between revisions of "Shield wall (talent)"

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(Created page with "{{Ability_box|image=Shield wall.png|name=Shield wall|category_type=Technique|category=Shield defense|desc=Enter a p...")
 
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{{Ability_box|image=Shield wall.png|name=Shield wall|category_type=[[Technique (category type)|Technique]]|category=[[Shield defense (category)|Shield defense]]|desc=Enter a protective battle stance, increasing Defense by X and Armour by X at the cost of -20% physical damage. The Defense and Armor increase is based on your Dexterity. It also grants X% resistance to stunning and knockback.}}
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{{Ability_box|image=Shield wall.png|name=Shield wall|category_type=[[Technique (category type)|Technique]]|category=[[Shield defense (category)|Shield defense]]|desc=Enter a protective battle stance, increasing Defense by (5 + (1 + Dex * 0.04) * talent_level) and Armour by (5 + (1 + Dex * 0.04) * talent_level) at the cost of -20% physical damage.  
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The Defense and Armor increase is based on your Dexterity. It also grants (10 * talent_level)% resistance to stunning and knockback.}}

Revision as of 20:54, 26 May 2013

Shield wall
Shield wall.png
Game Version -
Category Type Technique
Category Shield defense
Requirements -
Use Mode Activated
Cost -
Range Melee/Personal
Cooldown -
Travel Speed Instantaneous
Use Speed -
Description Enter a protective battle stance, increasing Defense by (5 + (1 + Dex * 0.04) * talent_level) and Armour by (5 + (1 + Dex * 0.04) * talent_level) at the cost of -20% physical damage.

The Defense and Armor increase is based on your Dexterity. It also grants (10 * talent_level)% resistance to stunning and knockback.