Difference between revisions of "Repulsion (talent)"

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(Created page with "{{Ability_box|image=Repulsion.png|name=Repulsion|category_type=Technique|category=Shield defense|desc=Let all your ...")
 
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{{Ability_box|image=Repulsion.png|name=Repulsion|category_type=[[Technique (category type)|Technique]]|category=[[Shield defense (category)|Shield defense]]|desc=Let all your foes pile up on your shield, then put all your strength in one mighty thrust and repel them all away X grids. In addition, all creature knocked back will also be dazed for X turns. The distance increases with your talent level, and the daze with your Strength.}}
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{{Ability_box|image=Repulsion.png|name=Repulsion|category_type=[[Technique (category type)|Technique]]|category=[[Shield defense (category)|Shield defense]]|desc=Let all your foes pile up on your shield, then put all your strength in one mighty thrust and repel them all away (2 + talent_level) grids.  
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In addition, all creature knocked back will also be dazed for (3 + Str * 0.08) turns.  
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The distance increases with your talent level, and the daze with your Strength.}}

Revision as of 20:56, 26 May 2013

Repulsion
Repulsion.png
Game Version -
Category Type Technique
Category Shield defense
Requirements -
Use Mode Activated
Cost -
Range Melee/Personal
Cooldown -
Travel Speed Instantaneous
Use Speed -
Description Let all your foes pile up on your shield, then put all your strength in one mighty thrust and repel them all away (2 + talent_level) grids.

In addition, all creature knocked back will also be dazed for (3 + Str * 0.08) turns.

The distance increases with your talent level, and the daze with your Strength.