Difference between revisions of "Combat accuracy (talent)"
From Tales of Maj'Eyal
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| − | {{Ability_box|image=Weapon combat.png|name=Combat accuracy|category_type=[[Technique (category type)|Technique]]|category=[[Combat training (category)|Combat training]]|desc=Increases the accuracy of unarmed, melee and ranged weapons by (talent_level * 10).}} | + | {{Ability_box |
| + | |image=Weapon combat.png | ||
| + | |name=Combat accuracy | ||
| + | |category_type=[[Technique (category type)|Technique]] | ||
| + | |category=[[Combat training (category)|Combat training]] | ||
| + | |require=Level: (0, 4, 8, 12, 16) | ||
| + | |cost=- | ||
| + | |cooldown=- | ||
| + | |desc=Increases the accuracy of unarmed, melee and ranged weapons by (talent_level * 10).}} | ||
Revision as of 14:25, 27 May 2013
| Combat accuracy | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Technique | |
| Category | Combat training | |
| Requirements | Level: (0, 4, 8, 12, 16) | |
| Use Mode | Activated | |
| Cost | - | |
| Range | Melee/Personal | |
| Cooldown | - | |
| Travel Speed | Instantaneous | |
| Use Speed | - | |
| Description | Increases the accuracy of unarmed, melee and ranged weapons by (talent_level * 10). | |
| Availability | - | |
