Difference between revisions of "Time travel (category)"
From Tales of Maj'Eyal
Tomewikibot (Talk | contribs) (Created page with "{{:Echoes from the past (talent)}}{{:Static history (talent)}}{{:Temporal reprieve (talent)}}{{:Door to the past (talent)}}{{:Time skip (talent)}}<noinclude>[[Category:Categor...") |
m (XLambda moved page Timetravel (category) to Time Travel (category)) |
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Revision as of 22:22, 30 May 2013
Echoes from the Past | ||
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Game Version | 1.4.3 | |
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Category Type | Chronomancy | |
Category | Time Travel | |
Requirements | Level (12,13,14,15,16) Magic (36,38,40,42,44) | |
Use Mode | Activated | |
Cost | 24 Paradox | |
Range | Melee/Personal | |
Cooldown | 12 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Creates a temporal echo in a nova around you, in a radius of 2–6cTS. Affected targets will take [20]220cTSpD:PM temporal damage, as well as up to (20–40cTL:60)% of the difference between their current life and max life as additional temporal damage.
The additional damage will be divided by the target's rank and the damage scales with your Spellpower.: |
Static History | ||
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Game Version | 1.4.5 | |
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Category Type | Chronomancy | |
Category | Stasis | |
Requirements | Level (12,13,14,15,16) Magic (36,38,40,42,44) | |
Use Mode | Activated | |
Cost | 0 Paradox | |
Range | Melee/Personal | |
Cooldown | 24 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | For the next 2–8cTS:PM turns you may not create minor anomalies. You do not regain Paradox or lose the spell you're casting if a random anomaly would normally occur.
This spell has no effect on major anomalies. |
Temporal Reprieve | ||
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Game Version | 1.4.3 | |
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Category Type | Chronomancy | |
Category | Time Travel | |
Requirements | Level (8,9,10,11,12) Magic (28,30,32,34,36) | |
Use Mode | Activated | |
Cost | 40 Paradox | |
Range | Melee/Personal | |
Cooldown | 40 (Fixed) | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Transport yourself to a safe place for 2–6cTS turns.
Note: Contingency can not be used for this talent because of the fixed cooldown. |
Door to the past | ||
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Game Version | - | |
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Category Type | Chronomancy | |
Category | Timetravel | |
Requirements | - | |
Use Mode | Activated | |
Cost | - | |
Range | Melee/Personal | |
Cooldown | - | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | This powerful spell allows you to mark a point in time that you can later return to by casting Revision (which you'll automatically learn upon learning this spell). Maintaining such a doorway causes constant strain on the spacetime continuum and can possibly trigger an anomaly (using your current anomaly chance) once every X turns. This spell splits the timeline. Attempting to use another spell that also splits the timeline while this effect is active will be unsuccessful. Additional talent points will increase the time between anomaly checks. |
Time Skip | ||
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Game Version | 1.4.3 | |
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Category Type | Chronomancy | |
Category | Time Travel | |
Requirements | Level (4,5,6,7,8) Magic (20,22,24,26,28) | |
Use Mode | Activated | |
Cost | 20 Paradox | |
Range | 10 | |
Cooldown | 6 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Inflicts [25]250cTSpD:PM temporal damage. If your target survives, it may be removed from time for 2+ 0.3–2.3cTS turns.
The damage will scale with your Spellpower. |