Difference between revisions of "Difficulty"

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(Normal)
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=Normal=
 
=Normal=
  
The default setting.  The player counts as a "boss" in terms of HP per level etc.
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The default setting.  The player counts as a "[[rank|boss]]" in terms of HP per level etc.
  
 
=Nightmare=
 
=Nightmare=

Revision as of 00:23, 4 June 2013

The game has 4 difficulty settings:

Easier

The player does 30% more damage, and receives 30% increase in healing. Achievements are not granted. TODO: Do pets also do +30%?

Normal

The default setting. The player counts as a "boss" in terms of HP per level etc.

Nightmare

All zone levels are increased by 50% + 3. Opponents have their talent levels increased by 50%. You earn nightmare achievements (if you play in Roguelike mode).

Insane

TODO: I haven't unlocked it :p You earn insane achievements (if you play in Roguelike mode).