Difference between revisions of "Anti-magic"
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*You may not use any talents that are classified as spells (the description says "is: Spell") | *You may not use any talents that are classified as spells (the description says "is: Spell") | ||
*You will gain increased effects from [[items#powered|anti-magic powered]] items | *You will gain increased effects from [[items#powered|anti-magic powered]] items | ||
− | *You may not complete [[An apprentice task|An Apprentice Task]] quest chain | + | *You may not complete [[An apprentice task|An Apprentice Task]] quest chain. If started, the Apprentice will run away forever when you next speak to him. The quest will still be marked 'Active' and can not be completed. |
*You may ask Protector Myssil in [[Zigur]] for help with the [[Storming the city]] quest | *You may ask Protector Myssil in [[Zigur]] for help with the [[Storming the city]] quest | ||
*You unlock the [[antimagic_(category)|Wild-gift/Antimagic talent tree]] and gain one level in [[Antimagic shield (talent)|Antimagic Shield]] | *You unlock the [[antimagic_(category)|Wild-gift/Antimagic talent tree]] and gain one level in [[Antimagic shield (talent)|Antimagic Shield]] |
Revision as of 05:45, 6 June 2013
Antimagic is way of life, espoused by the Ziguranth, and adopted by many citizens of the lands of Maj'Eyal. Practitioners of Antimagic take a vow never to use "unnatural" magic of any kind. In exchange for this vow, they gain access to special Antimagic talents.
Choosing whether to become a Zigur follower is an important choice most non-arcane classes must choose.
Note: Undead are unnatural creatures, and may not choose to pursue Antimagic.
How it Works
In addition to the vow, a small test is required of potential Antimagicians, before the secrets will be revealed. The test takes the form of a trial by combat -- the character is placed into the town's arena, and must face several randomly chosen magical opponents, ending with a (non-random) orc corruptor. Characters may not engage in this trial until reaching level 10. Realistically, the orc corruptor is considerably stronger than a level 10 character, so waiting even longer is advised.
Consequences
Being Antimagic has several effects:
- You may not use runes
- You may not wield/wear any arcane-powered items
- You may not use any talents that are classified as spells (the description says "is: Spell")
- You will gain increased effects from anti-magic powered items
- You may not complete An Apprentice Task quest chain. If started, the Apprentice will run away forever when you next speak to him. The quest will still be marked 'Active' and can not be completed.
- You may ask Protector Myssil in Zigur for help with the Storming the city quest
- You unlock the Wild-gift/Antimagic talent tree and gain one level in Antimagic Shield
Benefits
The biggest draw for becoming anti-magic is unlocking the Antimagic talents. However, to get the most of this tree, you should have a high Willpower and be prepared to spend a fair amount of generic points.
Characters who possess the secret of Antimagic may also learn (or improve their knowledge of) the Fungus talents by defeating Urkis on Tempest Peak, and then returning to Protector Myssil in Zigur.
Disadvantages
Adopting antimagic prevents you from using many items and talents, completely locking out runes, and also denying you the use of arcane-powered items, limiting your equipment selection.
Strategy
The choice of becoming anti-magic can be a tough decision for some. It is important to consider:
- Do you have enough generic points to spend?
- Can you do without arcane-powered items?
- Is your willpower high enough to make it worth it?