Difference between revisions of "Combat accuracy (talent)"
From Tales of Maj'Eyal
Cryomaniac (Talk | contribs) |
Cryomaniac (Talk | contribs) |
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|category=[[Combat training (category)|Combat training]] | |category=[[Combat training (category)|Combat training]] | ||
|require=Level: (0, 4, 8, 12, 16) | |require=Level: (0, 4, 8, 12, 16) | ||
| + | |use_mode=Passive | ||
|cost=- | |cost=- | ||
|cooldown=- | |cooldown=- | ||
| + | |range=- | ||
| + | |use_speed=- | ||
|desc=Increases the accuracy of unarmed, melee and ranged weapons by (talent_level * 10).}} | |desc=Increases the accuracy of unarmed, melee and ranged weapons by (talent_level * 10).}} | ||
Revision as of 12:47, 6 June 2013
| Combat accuracy | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Technique | |
| Category | Combat training | |
| Requirements | Level: (0, 4, 8, 12, 16) | |
| Use Mode | Passive | |
| Cost | - | |
| Range | - | |
| Cooldown | - | |
| Travel Speed | - | |
| Use Speed | - | |
| Description | Increases the accuracy of unarmed, melee and ranged weapons by (talent_level * 10). | |
| Availability | - | |
