Difference between revisions of "Mucus (category)"

From Tales of Maj'Eyal
Jump to: navigation, search
(Created page with "{{:Acid splash (talent)}}{{:Living mucus (talent)}}{{:Oozewalk (talent)}}{{:Mucus (talent)}}<noinclude>Category:Category</noinclude>")
 
Line 1: Line 1:
{{:Acid splash (talent)}}{{:Living mucus (talent)}}{{:Oozewalk (talent)}}{{:Mucus (talent)}}<noinclude>[[Category:Category]]</noinclude>
+
{{:Mucus (talent)}}{{:Acid splash (talent)}}{{:Living Mucus (talent)}}{{:Oozewalk (talent)}}<noinclude>[[Category:Category]]</noinclude>

Revision as of 21:52, 9 June 2013

Mucus
Mucus.png
Game Version 1.7.4
Category Type Wild-Gift
Category Mucus
Requirements Level (0,1,2,3,4) Willpower (12,14,16,18,20)
Use Mode Activated
Cost 0 Equilibrium
Range Melee/Personal
Cooldown 20
Travel Speed Instantaneous
Use Speed Instant
Description For 4–8cTL:20 turns, you lay down mucus where you walk or stand.

The mucus is placed automatically every turn and lasts 4–8cTL:20 turns.

At talent level 4 or greater, the mucus will expand to a radius 1 area from where it is placed.

Your mucus will poison all foes crossing it, dealing [10]50cTMD nature damage every turn for 5 turns (stacking).

In addition, each turn, you will restore [2]8cTMD Equilibrium while in your own mucus, and other friendly creatures in your mucus will restore 1 Equilibrium both for you and for themselves.

The Poison damage and Equilibrium regeneration increase with your Mindpower, and laying down more mucus in the same spot will intensify its effects and refresh its duration.


Acid Splash
Acid splash.png
Game Version 1.7.4
Category Type Wild-Gift
Category Mucus
Requirements Level (4,5,6,7,8) Willpower (20,22,24,26,28)
Use Mode Activated
Cost 10 Equilibrium
Range 7
Cooldown 10
Travel Speed Instantaneous
Use Speed Mind
Description Calling upon nature, you cause the ground to erupt in an radius 2 acidic explosion, dealing [20]220cTMD acid damage to all creatures and creating mucus in the area.

At talent level 5, the radius of effect is increased by 1.

Any Mucus Oozes you have active will, if in line of sight, instantly spit slime (with a -50% damage modifier) at one of the targets hit by the splash.

The damage increases with your Mindpower.

Note: this talent will not damage friendly units


Living Mucus (talent)

Oozewalk
Oozewalk.png
Game Version 1.7.4
Category Type Wild-Gift
Category Mucus
Requirements Level (12,13,14,15,16) Willpower (36,38,40,42,44)
Use Mode Activated
Cost 10 Equilibrium
Range 10
Cooldown 7
Travel Speed Instantaneous
Use Speed Mind
Description You temporarily merge with your mucus, cleansing yourself of 1.1–2.9cTS:log physical or magical effects.

You can then reemerge on any tile within sight and range that is also covered by mucus.

This is quick, requiring only 100–40%cTL:10% of a turn to perform, but you must be in contact with your mucus.

Note: the target tile must be empty, so this talent cannot be used in situ