Mucus (category)

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Mucus
Mucus.png
Game Version 1.7.4
Category Type Wild-Gift
Category Mucus
Requirements Level (0,1,2,3,4) Willpower (12,14,16,18,20)
Use Mode Activated
Cost 0 Equilibrium
Range Melee/Personal
Cooldown 20
Travel Speed Instantaneous
Use Speed Instant
Description For 4–8cTL:20 turns, you lay down mucus where you walk or stand.

The mucus is placed automatically every turn and lasts 4–8cTL:20 turns.

At talent level 4 or greater, the mucus will expand to a radius 1 area from where it is placed.

Your mucus will poison all foes crossing it, dealing [10]50cTMD nature damage every turn for 5 turns (stacking).

In addition, each turn, you will restore [2]8cTMD Equilibrium while in your own mucus, and other friendly creatures in your mucus will restore 1 Equilibrium both for you and for themselves.

The Poison damage and Equilibrium regeneration increase with your Mindpower, and laying down more mucus in the same spot will intensify its effects and refresh its duration.


Acid Splash
Acid splash.png
Game Version 1.7.4
Category Type Wild-Gift
Category Mucus
Requirements Level (4,5,6,7,8) Willpower (20,22,24,26,28)
Use Mode Activated
Cost 10 Equilibrium
Range 7
Cooldown 10
Travel Speed Instantaneous
Use Speed Mind
Description Calling upon nature, you cause the ground to erupt in an radius 2 acidic explosion, dealing [20]220cTMD acid damage to all creatures and creating mucus in the area.

At talent level 5, the radius of effect is increased by 1.

Any Mucus Oozes you have active will, if in line of sight, instantly spit slime (with a -50% damage modifier) at one of the targets hit by the splash.

The damage increases with your Mindpower.

Note: this talent will not damage friendly units


Living Mucus
Living mucus.png
Game Version 1.7.4
Category Type Wild-Gift
Category Mucus
Requirements Level (8,9,10,11,12) Willpower (28,30,32,34,36)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Your mucus is brought to near sentience.

Each turn, a random spot of your mucus will spawn a Mucus Ooze with a chance of 12.6–32%cL:50% as [5]300cTMD varies from 26–220.

Mucus Oozes last 6–10cTS turns and will attack any of your foes by spitting slime at them.

You may have up to 0.5–5cSS:Cun Mucus Oozes active at any time (based on your Cunning).

Any time you deal a mental critical, the remaining time on all of your Mucus Oozes will increase by 2.

The spawn chance increases with your Mindpower.


Mucus Oozes will have the following talent and stats:

Slime Spit: Spits a beam of slime doing [8]110cTMD slime damage up to a range of 6. Talent level is equal to raw talent level of Living Mucus. Does not damage friendly units.

Str:    10
Dex:    10
Con:    0.8–4cTS:0.75P
Mag:    3
Wil:    10–100cSS:Wil,0.75P
Cun:    10–100cSS:Cun,0.75P
G. Spd: 70%


Oozewalk
Oozewalk.png
Game Version 1.7.4
Category Type Wild-Gift
Category Mucus
Requirements Level (12,13,14,15,16) Willpower (36,38,40,42,44)
Use Mode Activated
Cost 10 Equilibrium
Range 10
Cooldown 7
Travel Speed Instantaneous
Use Speed Mind
Description You temporarily merge with your mucus, cleansing yourself of 1.1–2.9cTS:log physical or magical effects.

You can then reemerge on any tile within sight and range that is also covered by mucus.

This is quick, requiring only 100–40%cTL:10% of a turn to perform, but you must be in contact with your mucus.

Note: the target tile must be empty, so this talent cannot be used in situ