Difference between revisions of "Endless hunt (category)"

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{{:Beckon (talent)}}{{:Surge (talent)}}{{:Stalk (talent)}}{{:Harass prey (talent)}}<noinclude>[[Category:Category]]</noinclude>
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{{:Stalk (talent)}}{{:Beckon (talent)}}{{:Harass prey (talent)}}{{:Surge (talent)}}<noinclude>[[Category:Category]]</noinclude>

Latest revision as of 16:32, 17 June 2013

Stalk
Stalk.png
Game Version -
Category Type Cursed
Category Endless Hunt
Requirements Level (0,1,2,3,4) Willpower (12,14,16,18,20)
Use Mode Sustained
Cost -
Range Melee/Personal
Cooldown 0
Travel Speed Instantaneous
Use Speed Instant
Description When you focus your attacks on a single foe and strike them in melee for two consecutive turns, your hatred of them overcomes you and you begin to stalk them with single-minded purpose. The effect will last for 40 turns, or until your prey is dead. Stalking gives you bonuses against your foe that grows with each turn you hit them, and diminishes with each turn that you do not.
  • Bonus level 1: +[10]30%cTStD:Wil Accuracy, +(0.33 * 10–35%cTID:0.4Str) melee damage, +0.5 hate/turn prey was hit
  • Bonus level 2: +(1.41 * [10]30%cTStD:Wil) Accuracy, +(0.67 * 10–35%cTID:0.4Str) melee damage, +1 hate/turn prey was hit
  • Bonus level 3: +(1.73 * [10]30%cTStD:Wil) Accuracy, +(10–35%cTID:0.4Str) melee damage, +1.5 hate/turn prey was hit

The accuracy bonus improves with your Willpower, and the melee damage bonus with your Strength.


Beckon
Beckon.png
Game Version -
Category Type Cursed
Category Endless Hunt
Requirements Level (4,5,6,7,8) Willpower (20,22,24,26,28)
Use Mode Activated
Cost 2 Hate
Range 10
Cooldown 10
Travel Speed Instantaneous
Use Speed -
Description The connection between predator and prey allows you to speak to the mind of your target and beckon them closer.

For (5 + 2 * Talent Level) turns (maximum 20 turns), they will try to come to you, even pushing others aside to do so. They will move towards you instead of acting (25 + 20 * √ (Talent Level - 1))% of the time, but can save verses Mindpower to slow the effect.

Each time your target takes damage, they have a chance of overcoming the beckoning equal to the percentage of their max health lost in the attack.

The effect makes concentration difficult for your target, reducing Spellpower and Mindpower by [8]33cTStD:Wil until they reach you.

The Spellpower and Mindpower reduction increases with your Willpower.


Harass Prey
Harass prey.png
Game Version -
Category Type Cursed
Category Endless Hunt
Requirements Level (8,9,10,11,12) Willpower (28,30,32,34,36)
Use Mode Activated
Cost 5 Hate
Range Melee/Personal
Cooldown 6
Travel Speed Instantaneous
Use Speed -
Description Harass your stalked victim with two quick attacks for 35% (at 0 Hate) to 67% (at 100+ Hate) damage each. Each attack that scores a hit disrupts one talent, rune or infusion for 3.75–6.75cTS:log,1S turns. Your opponent will be unnerved by the attacks, reducing the damage they deal for 2 turns.

The damage reduction is 0–75%cL:100% as [0.7]0.9cTStD:Wil varies from 0–0.87

Damage reduction increases with the Willpower stat.


Surge
Surge.png
Game Version -
Category Type Cursed
Category Endless Hunt
Requirements Level (12,13,14,15,16) Willpower (36,38,40,42,44)
Use Mode Sustained
Cost -
Range Melee/Personal
Cooldown 10
Travel Speed Instantaneous
Use Speed Instant
Description Let hate fuel your movements. While active, you gain [10]110%cTStD:Wil movement speed. The recklessness of your movement reduces your luck by 3.

Cleave, Repel and Surge cannot be active simultaneously, and activating one will place the others in cooldown.

The speed of your movements, combined with the balance and utility of two weapons, gives you [4]40cTStD:Wil extra Defense while dual-wielding.

Movement speed and dual-wielding Defense both increase with with the Willpower stat.