|Requirements||Level (12,13,14,15,16) Strength (36,38,40,42,44)|
|Description|| While active, every swing of your weapon has a chance of striking a second nearby target.
The damage dealt at 0 Hate is 0–79%cL:100% as (0.5 * Str * Talent Level) varies from 0–500.
The damage dealt at 100+ Hate is 0–79%cL:100% as (Str * Talent Level) varies from 0–500.
The damage dealt is 25% higher if using a two-handed weapon.
The recklessness of your attacks reduces your luck by 3.
, and cannot be active simultaneously, and activating one will place the others on cooldown.
The Cleave chance and damage increase with your Strength.