Difference between revisions of "Shadow veil (talent)"
From Tales of Maj'Eyal
Tomewikibot (Talk | contribs) (Created page with "{{Ability_box|image=Shadow veil.png|name=Shadow veil|category_type=Cunning|category=Ambush|desc=You veil yourself in shadows ...") |
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| − | {{Ability_box|image=Shadow veil.png|name=Shadow veil|category_type=[[Cunning (category type)|Cunning]]|category=[[Ambush (category)|Ambush]]|desc=You veil yourself in shadows for | + | {{Ability_box |
| + | |image=Shadow veil.png | ||
| + | |name=Shadow veil | ||
| + | |category_type=[[Cunning (category type)|Cunning]] | ||
| + | |category=[[Ambush (category)|Ambush]] | ||
| + | |require=Level: (12, 13, 14, 15, 16) | ||
| + | (36, 38, 40, 42, 44) Cun | ||
| + | |use_mode=Activated | ||
| + | |range=5 | ||
| + | |cost=30 Stamina 60 Mana | ||
| + | |cooldown=18 | ||
| + | |use_speed=1 turn | ||
| + | |desc=You veil yourself in shadows for (3 + ceil(talent_level)) turns, and let them control you. While veiled, you become immune to status effects and gain (10 + 5 * talent_level)% all damage reduction. Each turn, you blink to a nearby foe (within range (ceil(3.3 + 1.7 * sqrt(talent_level))), hitting it for (90-200)% darkness weapon damage. While this goes on, you cannot be stopped unless you are killed, and you cannot control your character.}} | ||
Revision as of 00:22, 24 June 2013
| Shadow veil | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Cunning | |
| Category | Ambush | |
| Requirements | Level: (12, 13, 14, 15, 16)
(36, 38, 40, 42, 44) Cun | |
| Use Mode | Activated | |
| Cost | 30 Stamina 60 Mana | |
| Range | 5 | |
| Cooldown | 18 | |
| Travel Speed | Instantaneous | |
| Use Speed | 1 turn | |
| Description | You veil yourself in shadows for (3 + ceil(talent_level)) turns, and let them control you. While veiled, you become immune to status effects and gain (10 + 5 * talent_level)% all damage reduction. Each turn, you blink to a nearby foe (within range (ceil(3.3 + 1.7 * sqrt(talent_level))), hitting it for (90-200)% darkness weapon damage. While this goes on, you cannot be stopped unless you are killed, and you cannot control your character. | |
