Difference between revisions of "Gloom (talent)"
From Tales of Maj'Eyal
Tomewikibot (Talk | contribs) (Created page with "{{Ability_box|image=Gloom.png|name=Gloom|category_type=Cursed|category=Gloom|desc=A terrible gloom surrounds you, affecting all...") |
|||
| Line 1: | Line 1: | ||
| − | {{Ability_box|image=Gloom.png|name=Gloom|category_type=[[Cursed (category type)|Cursed]]|category=[[Gloom (category)|Gloom]]|desc=A terrible gloom surrounds you, affecting all those who approach to within radius 3. Each turn, those caught in your gloom must save against your Mindpower, or have an X% chance to suffer from slowness, stun or confusion for X turns. This ability is innate, and carries no cost to activate or deactivate. Each point in Gloom increases the mindpower of all gloom effects (current: %+d).}} | + | {{Ability_box |
| + | |image=Gloom.png | ||
| + | |name=Gloom | ||
| + | |require={{TalentReq/CursedWilReq1}} | ||
| + | |use_mode=sustained | ||
| + | |cooldown=0 | ||
| + | |range=3 | ||
| + | |travel_speed=instant | ||
| + | |use_speed=instant | ||
| + | |cost=n/a | ||
| + | |category_type=[[Cursed (category type)|Cursed]]|category=[[Gloom (category)|Gloom]] | ||
| + | |desc=A terrible gloom surrounds you, affecting all those who approach to within radius 3. Each turn, those caught in your gloom must save against your Mindpower, or have an X% chance to suffer from slowness, stun or confusion for X turns. This ability is innate, and carries no cost to activate or deactivate. Each point in Gloom increases the mindpower of all gloom effects (current: %+d).}} | ||
Revision as of 05:48, 24 June 2013
| Gloom | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Cursed | |
| Category | Gloom | |
| Requirements | Level (0,1,2,3,4) Willpower (12,14,16,18,20) | |
| Use Mode | sustained | |
| Cost | n/a | |
| Range | 3 | |
| Cooldown | 0 | |
| Travel Speed | instant | |
| Use Speed | instant | |
| Description | A terrible gloom surrounds you, affecting all those who approach to within radius 3. Each turn, those caught in your gloom must save against your Mindpower, or have an X% chance to suffer from slowness, stun or confusion for X turns. This ability is innate, and carries no cost to activate or deactivate. Each point in Gloom increases the mindpower of all gloom effects (current: %+d). | |
