Difference between revisions of "Weakness (talent)"

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(Created page with "{{Ability_box|image=Weakness.png|name=Weakness|category_type=Cursed|category=Gloom|desc=Each turn, those caught in your gloom m...")
 
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{{Ability_box|image=Weakness.png|name=Weakness|category_type=[[Cursed (category type)|Cursed]]|category=[[Gloom (category)|Gloom]]|desc=Each turn, those caught in your gloom must save against your Mindpower, or have an X% chance to be crippled by fear for X turns, reducing damage they inflict by X%. The first time you melee strike a foe after they have been weakened will give you X hate. Each point in Weakness increases the Mindpower of all gloom effects (current: %+d).}}
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{{Ability_box
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|image=Weakness.png
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|name=Weakness
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|require={{Template:TalentReq/CursedWilReq2}}
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|use_mode=sustained
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|category_type=[[Cursed (category type)|Cursed]]|category=[[Gloom (category)|Gloom]]
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|desc=Each turn, those caught in your gloom must save against your Mindpower, or have an X% chance to be crippled by fear for X turns, reducing damage they inflict by X%. The first time you melee strike a foe after they have been weakened will give you X hate. Each point in Weakness increases the Mindpower of all gloom effects (current: %+d).}}

Revision as of 06:12, 24 June 2013

Weakness
Weakness.png
Game Version -
Category Type Cursed
Category Gloom
Requirements Level (4,5,6,7,8) Willpower (20,22,24,26,28)
Use Mode sustained
Cost -
Range Melee/Personal
Cooldown -
Travel Speed Instantaneous
Use Speed -
Description Each turn, those caught in your gloom must save against your Mindpower, or have an X% chance to be crippled by fear for X turns, reducing damage they inflict by X%. The first time you melee strike a foe after they have been weakened will give you X hate. Each point in Weakness increases the Mindpower of all gloom effects (current: %+d).