Difference between revisions of "Channel staff (talent)"
From Tales of Maj'Eyal
								
												
				|  (Updated talent) | |||
| Line 6: | Line 6: | ||
| |require={{TalentReq/SpellsReq1}} | |require={{TalentReq/SpellsReq1}} | ||
| |use_mode=Activated | |use_mode=Activated | ||
| − | |cost=5  | + | |cost=5 Mana | 
| |cooldown=0 | |cooldown=0 | ||
| |range=8 | |range=8 | ||
| |travel_speed=20 | |travel_speed=20 | ||
| − | |desc=Channel raw mana through your staff, projecting a bolt of your staff's damage type, doing  | + | |use_speed=1 turn | 
| + | |desc= | ||
| + | Channel raw mana through your staff, projecting a bolt of your staff's damage type, doing 40–110%<sup>[[Scaling#cTWD|cTWD]]</sup> staff damage. | ||
| + | |||
| + | The bolt will only hurt hostile targets, and pass safely through friendly ones. | ||
| + | |||
| + | This attack always has a 100%% chance to hit, and ignores the target's Armour. | ||
| + | |||
| + | When projecting a bolt with your staff its damage modifier is increased by 20%. | ||
| }} | }} | ||
Revision as of 17:15, 5 August 2014
| Channel staff | ||
|   | ||
| Game Version | - | |
|---|---|---|
| Category Type | Spell | |
| Category | Staff combat | |
| Requirements | Lvl (0,1,2,3,4) Mag (12,14,16,18,20) | |
| Use Mode | Activated | |
| Cost | 5 Mana | |
| Range | 8 | |
| Cooldown | 0 | |
| Travel Speed | 20 | |
| Use Speed | 1 turn | |
| Description | Channel raw mana through your staff, projecting a bolt of your staff's damage type, doing 40–110%cTWD staff damage. The bolt will only hurt hostile targets, and pass safely through friendly ones. This attack always has a 100%% chance to hit, and ignores the target's Armour. When projecting a bolt with your staff its damage modifier is increased by 20%. | |


