Difference between revisions of "Clinch (talent)"
From Tales of Maj'Eyal
Tomewikibot (Talk | contribs) (Created page with "{{Ability_box|image=Clinch.png|name=Clinch|category_type=Technique|category=Grappling|desc=Grapples a target up to one s...") |
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| − | {{Ability_box|image=Clinch.png|name=Clinch|category_type=[[Technique (category type)|Technique]]|category=[[Grappling (category)|Grappling]]|desc= | + | {{Ability_box |
| + | |image=Clinch.png | ||
| + | |name=Clinch | ||
| + | |category_type=[[Technique (category type)|Technique]] | ||
| + | |category=[[Grappling (category)|Grappling]] | ||
| + | |require={{TalentReq/TechsReq1}} | ||
| + | |use_mode=Activated | ||
| + | |cost=5 Stamina | ||
| + | |cooldown=6 | ||
| + | |desc= | ||
| + | Make a melee attack for 100% damage and then attempt to grapple a target up to one size category larger then yourself for {{CTS|3|7}} turns. A grappled opponent will be unable to move, take {{CTPD|20|60}} damage each turn, and {{CTS|5|25%}} of the damage you receive from any source will be redirected to them, up to a maximum of 35%. Any movement from the target or you will break the grapple. Maintaining a grapple drains 6 stamina per turn. | ||
| + | |||
| + | You may only grapple a single target at a time, and using any targeted unarmed talent on a target that you're not grappling will break the grapple. | ||
| + | }} | ||
Latest revision as of 00:44, 6 August 2014
| Clinch | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Technique | |
| Category | Grappling | |
| Requirements | Lvl (0,1,2,3,4) Str (12,14,16,18,20) | |
| Use Mode | Activated | |
| Cost | 5 Stamina | |
| Range | Melee/Personal | |
| Cooldown | 6 | |
| Travel Speed | Instantaneous | |
| Use Speed | - | |
| Description | Make a melee attack for 100% damage and then attempt to grapple a target up to one size category larger then yourself for 3–7cTS turns. A grappled opponent will be unable to move, take [20]60cTPD damage each turn, and 5–25%cTS of the damage you receive from any source will be redirected to them, up to a maximum of 35%. Any movement from the target or you will break the grapple. Maintaining a grapple drains 6 stamina per turn.
You may only grapple a single target at a time, and using any targeted unarmed talent on a target that you're not grappling will break the grapple. | |
