Difference between revisions of "Haymaker (talent)"

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(Updated talent)
(Updated talent)
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|require={{TalentReq/TechsDexReq4}}
 
|require={{TalentReq/TechsDexReq4}}
 
|use_mode=Activated
 
|use_mode=Activated
|range=Melee/Personal
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|cost=12 Stamina
|cost=12 stamina
+
 
|cooldown=12
 
|cooldown=12
|use_speed=1 turn
 
 
|desc=
 
|desc=
A vicious finishing strike that deals 120–300%<sup>[[Scaling#cTWD|cTWD]]</sup> damage increased by 20% per combo point you have up to a maximum of twice the base damage.  If the target ends up with low enough life (<20%), it might be instantly killed.<br />
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A vicious finishing strike that deals {{CTWD|120|300%}} damage increased by 20% per combo point you have up to a maximum of twice the base damage.  If the target ends up with low enough life (<20%), it might be instantly killed.
Killing a target with Haymaker will instantly restore 0–20% of your maximum stamina as (Talent Level + Combo Points) varies from 0–10<sup>[[Scaling#cL|cL:50%L]]</sup>.<br />
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Killing a target with Haymaker will instantly restore a portion of your stamina. The percentage restored is {{CL|(Talent Level + Combo Points)|50%|0|0|20%|10}}.
 +
 
 
Using this talent removes your combo points.
 
Using this talent removes your combo points.
 
}}
 
}}

Revision as of 02:11, 6 August 2014

Haymaker
Haymaker.png
Game Version -
Category Type Technique
Category Finishing moves
Requirements Lvl (12,13,14,15,16) Dex (36,38,40,42,44)
Use Mode Activated
Cost 12 Stamina
Range Melee/Personal
Cooldown 12
Travel Speed Instantaneous
Use Speed -
Description A vicious finishing strike that deals 120–300%cTWD damage increased by 20% per combo point you have up to a maximum of twice the base damage. If the target ends up with low enough life (<20%), it might be instantly killed.

Killing a target with Haymaker will instantly restore a portion of your stamina. The percentage restored is 0–20%cL:50% as (Talent Level + Combo Points) varies from 0–10.

Using this talent removes your combo points.