Difference between revisions of "Shield wall (talent)"
From Tales of Maj'Eyal
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|category_type=[[Technique (category type)|Technique]] | |category_type=[[Technique (category type)|Technique]] | ||
|category=[[Shield defense (category)|Shield defense]] | |category=[[Shield defense (category)|Shield defense]] | ||
| − | |require= | + | |require={{TalentReq/TechsReq1}} |
| − | + | |use_mode=Sustained | |
| − | |use_mode= | + | |
|cost=30 Stamina | |cost=30 Stamina | ||
|cooldown=30 | |cooldown=30 | ||
| − | |desc=Enter a protective battle stance, increasing Defense by ( | + | |desc= |
| − | The Defense and Armor increase is based on your Dexterity. It also grants | + | Enter a protective battle stance, increasing Defense and Armour by at the cost of -20% physical damage. |
| + | |||
| + | Defense is increased by {{CS|((1 + 0.04 * Dex) * Talent Level)|6.4|1.4|30|25}}. | ||
| + | |||
| + | Armour is increased by {{CS|((1 + 0.04 * Dex) * Talent Level)|5|0|30|25|0.375}}. | ||
| + | |||
| + | [[Shield expertise (talent)|Shield Expertise]] provides a further defense bonus of {{CTS|2|10|0.75}} and armour bonus of {{CTS|1|5|0.75}}. | ||
| + | |||
| + | The Defense and Armor increase is based on your Dexterity. | ||
| + | |||
| + | It also grants {{CTL|100%|15|50%}} resistance to stunning and knockback. | ||
| + | }} | ||
Revision as of 15:50, 6 August 2014
| Shield wall | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Technique | |
| Category | Shield defense | |
| Requirements | Lvl (0,1,2,3,4) Str (12,14,16,18,20) | |
| Use Mode | Sustained | |
| Cost | 30 Stamina | |
| Range | Melee/Personal | |
| Cooldown | 30 | |
| Travel Speed | Instantaneous | |
| Use Speed | - | |
| Description | Enter a protective battle stance, increasing Defense and Armour by at the cost of -20% physical damage.
Defense is increased by 6.4–30cS as ((1 + 0.04 * Dex) * Talent Level) varies from 1.4–25. Armour is increased by 5–30cS:0.375P as ((1 + 0.04 * Dex) * Talent Level) varies from 0–25. Shield Expertise provides a further defense bonus of 2–10cTS:0.75P and armour bonus of 1–5cTS:0.75P. The Defense and Armor increase is based on your Dexterity. It also grants 15–50%cTL:100% resistance to stunning and knockback. | |
