Difference between revisions of "Repulsion (talent)"

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(Updated talent)
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|category_type=[[Technique (category type)|Technique]]
 
|category_type=[[Technique (category type)|Technique]]
 
|category=[[Shield defense (category)|Shield defense]]
 
|category=[[Shield defense (category)|Shield defense]]
|require=Level: (4, 5, 6, 7, 8)
+
|require={{TalentReq/TechsReq2}}
(20, 22, 24, 26, 28) Str
+
|use_mode=Activated
|use_mode=activated
+
 
|cost=30 Stamina
 
|cost=30 Stamina
 
|cooldown=10
 
|cooldown=10
|desc=Let all your foes pile up on your shield, then put all your strength in one mighty thrust and repel them all away (2 + talent_level) grids.
+
|desc=
In addition, all creature knocked back will also be dazed for (3 + Str * 0.08) turns.  
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Let all your foes pile up on your shield, then put all your strength in one mighty thrust and repel them all away {{CTS|3|7}} grids.
  
The distance increases with your talent level, and the daze with your Strength.}}
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In addition, all creatures knocked back will also be dazed for {{CSS|Str|3.8|11}} turns.
 +
 
 +
The distance increases with your talent level, and the Daze duration with your Strength.
 +
}}

Revision as of 15:54, 6 August 2014

Repulsion
Repulsion.png
Game Version -
Category Type Technique
Category Shield defense
Requirements Lvl (4,5,6,7,8) Str (20,22,24,26,28)
Use Mode Activated
Cost 30 Stamina
Range Melee/Personal
Cooldown 10
Travel Speed Instantaneous
Use Speed -
Description Let all your foes pile up on your shield, then put all your strength in one mighty thrust and repel them all away 3–7cTS grids.

In addition, all creatures knocked back will also be dazed for 3.8–11cSS:Str turns.

The distance increases with your talent level, and the Daze duration with your Strength.