Difference between revisions of "Arcane combat (talent)"

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(Updated talent)
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{{Ability_box
 
|image=Arcane combat.png
 
|image=Arcane combat.png
|name=Arcane combat
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|name=Arcane Combat
 
|category_type={{ct|Technique}}
 
|category_type={{ct|Technique}}
 
|category={{c|Magical Combat}}
 
|category={{c|Magical Combat}}

Revision as of 07:15, 16 August 2014

Arcane Combat
Arcane combat.png
Game Version -
Category Type Technique
Category Magical Combat
Requirements Lvl (0,1,2,3,4) Str (12,14,16,18,20)
Use Mode Sustained
Cost 20 Stamina
Range Melee/Personal
Cooldown 5
Travel Speed Instantaneous
Use Speed Instant
Description Allows you to use a melee weapon to focus your spells, granting a chance per melee attack to deliver a Flame, Lightning or Earthen Missiles spell as a free action on the target.

The chance to trigger a spell is 20–70%cL:100% as ( (1 + 0.09 * Cun) * Talent Level ) varies from 0–50.

When using a shield the chance is reduced by one fourth.

When dual wielding or using a shield the chance is halved for each weapon.

Delivering the spell this way will not trigger a spell cooldown, but only works if the spell is not cooling down.

The chance increases with your Cunning.