Difference between revisions of "Weakness (talent)"
From Tales of Maj'Eyal
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− | {{ | + | {{Ability box |
|image=Weakness.png | |image=Weakness.png | ||
|name=Weakness | |name=Weakness | ||
− | |require={{ | + | |category_type={{ct|Cursed}} |
− | |use_mode= | + | |category={{c|Gloom}} |
− | + | |require={{TalentReq/CursedWilReq2}} | |
− | |desc=Each turn, those caught in your gloom must save against your Mindpower, or have | + | |use_mode=Passive |
+ | |desc= | ||
+ | Each turn, those caught in your gloom must save against your Mindpower, or have a chance to be crippled by fear and have their damage reduced for 3 turns. The first time you melee strike a foe after they have been weakened will give you 2 hate. | ||
+ | |||
+ | The chance to inflict Weakness is {{cl|√ ( Talent Level )|100%|7|1|15.65%|2.23}}. | ||
+ | |||
+ | The damage reduction is {{cl|√ ( Talent Level )|65%|12|1|26.8%|2.23}}. | ||
+ | |||
+ | Each point in Weakness increases the Mindpower of all {{t|Gloom}} effects. | ||
+ | |||
+ | The total mindpower bonus is {{cs|(Total Talent Levels in {{c|Gloom}} category)|1|1|20|20|0.75}}. | ||
+ | }} |
Latest revision as of 17:44, 20 August 2014
Weakness | ||
Game Version | - | |
---|---|---|
Category Type | Cursed | |
Category | Gloom | |
Requirements | Level (4,5,6,7,8) Willpower (20,22,24,26,28) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | Each turn, those caught in your gloom must save against your Mindpower, or have a chance to be crippled by fear and have their damage reduced for 3 turns. The first time you melee strike a foe after they have been weakened will give you 2 hate.
The chance to inflict Weakness is 7–15.65%cL:100% as √ ( Talent Level ) varies from 1–2.23. The damage reduction is 12–26.8%cL:65% as √ ( Talent Level ) varies from 1–2.23. Each point in Weakness increases the Mindpower of all Gloom effects. The total mindpower bonus is 1–20cS:0.75P as (Total Talent Levels in Gloom category) varies from 1–20. |