Difference between revisions of "Heighten fear (talent)"

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(Created page with "{{Ability_box|image=Heighten fear.png|name=Heighten fear|category_type=Cursed|category=Fears|desc=Heighten the fears of everyon...")
 
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{{Ability_box|image=Heighten fear.png|name=Heighten fear|category_type=[[Cursed (category type)|Cursed]]|category=[[Fears (category)|Fears]]|desc=Heighten the fears of everyone around you. Any foe experiencing at least one fear, who remains in a radius of X and in sight of you for X (non-consecutive) turns, will gain a new fear that lasts for X turns. The target can save versus Mindpower to resist the effect, and each heightened fear reduces the chances of another by 10%. You gain 2 new fears: The Terrified effect causes talents and attacks to fail X% of the time. The Distressed effect reduces all saves by X. Fear effects improve with your Mindpower.}}
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{{Ability box
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|image=Heighten fear.png
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|name=Heighten Fear
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|category_type={{ct|Cursed}}
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|category={{c|Fears}}
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|require={{TalentReq/CursedWilReq2}}
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|use_mode=Passive
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|range=3 * √ Talent Level
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|desc=
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Heighten the fears of everyone around you. Any foe you inflict at least one fear upon and who remains within a range of (3 * √ Talent Level) and in sight of you for 5 (non-consecutive) turns, will gain a new fear that lasts for 8 turns. The target can save versus Mindpower to resist the effect, and each added fear reduces the chances of another by 10%.  
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You gain 2 new fears:
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*The Terrified effect causes talents and attacks to fail {{ctmd|20|45%}} of the time (maximum 50%).
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*The Distressed effect reduces all saves by {{ctmd|15|30}}.
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Fear effects improve with your Mindpower.
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}}

Latest revision as of 03:18, 21 August 2014

Heighten Fear
Heighten fear.png
Game Version -
Category Type Cursed
Category Fears
Requirements Level (4,5,6,7,8) Willpower (20,22,24,26,28)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Heighten the fears of everyone around you. Any foe you inflict at least one fear upon and who remains within a range of (3 * √ Talent Level) and in sight of you for 5 (non-consecutive) turns, will gain a new fear that lasts for 8 turns. The target can save versus Mindpower to resist the effect, and each added fear reduces the chances of another by 10%.

You gain 2 new fears:

  • The Terrified effect causes talents and attacks to fail [20]45%cTMD of the time (maximum 50%).
  • The Distressed effect reduces all saves by [15]30cTMD.

Fear effects improve with your Mindpower.