Difference between revisions of "Detonate (talent)"

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(Created page with "{{Ability_box|image=Detonate.png|name=Detonate|category_type=Wild-gift|category=Summoning (augmentation)|...")
 
(Updated talent)
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{{Ability_box|image=Detonate.png|name=Detonate|category_type=[[Wild-gift (category type)|Wild-gift]]|category=[[Summoning (augmentation) (category)|Summoning (augmentation)]]|desc=Destroys one of your summons, making it detonate in radius of X. - Ritch Flamespitter: Explodes into a fireball - Hydra: Explodes into a ball of lightning, acid or poison - Rimebark: Explodes into an iceball - Fire Drake: Generates a cloud of fire - War Hound: Explodes into a ball of physical damage - Jelly: Explodes into a ball of slowing slime - Minotaur: Explodes into a sharp ball, cutting all creatures - Stone Golem: Knocks back all creatures - Turtle: Grants a small shell shield to all friendly creatures - Spider: Pins all foes around In addition, a random summon will come off cooldown. Hostile effects will not hit you or your other summons. The effects improve with your Willpower.}}
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{{Ability box
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|image=Detonate.png
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|name=Detonate
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|category_type={{ct|Wild-Gift}}
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|category={{c|Summoning (Augmentation)}}
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|require={{TalentReq/GiftsReq2}}
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|cost=5 Equilibrium
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|cooldown=25
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|range=10
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|desc=
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Destroys one of your summons, making it detonate in radius of {{cts|4|8|raw}}.
 +
 
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*Ritch Flamespitter: Explodes into a fireball
 +
*Hydra: Explodes into a ball of lightning, acid or poison
 +
*Rimebark: Explodes into an iceball
 +
*Fire Drake: Generates a cloud of fire
 +
*War Hound: Explodes into a ball of physical damage
 +
*Jelly: Explodes into a ball of slowing slime
 +
*Minotaur: Explodes into a sharp ball, cutting all creatures
 +
*Stone Golem: Knocks back all creatures
 +
*Turtle: Grants a small shell shield to all friendly creatures
 +
*Spider: Pins all foes around
 +
 
 +
In addition, a random summon will come off cooldown.
 +
 
 +
Hostile effects will not hit you or your other summons.
 +
 
 +
The effects improve with your Willpower.
 +
}}

Revision as of 05:49, 24 August 2014

Detonate
Detonate.png
Game Version -
Category Type Wild-Gift
Category Summoning (Augmentation)
Requirements Level (4,5,6,7,8) Willpower (20,22,24,26,28)
Use Mode Activated
Cost 5 Equilibrium
Range 10
Cooldown 25
Travel Speed Instantaneous
Use Speed -
Description Destroys one of your summons, making it detonate in radius of 4–8cTS:raw.
  • Ritch Flamespitter: Explodes into a fireball
  • Hydra: Explodes into a ball of lightning, acid or poison
  • Rimebark: Explodes into an iceball
  • Fire Drake: Generates a cloud of fire
  • War Hound: Explodes into a ball of physical damage
  • Jelly: Explodes into a ball of slowing slime
  • Minotaur: Explodes into a sharp ball, cutting all creatures
  • Stone Golem: Knocks back all creatures
  • Turtle: Grants a small shell shield to all friendly creatures
  • Spider: Pins all foes around

In addition, a random summon will come off cooldown.

Hostile effects will not hit you or your other summons.

The effects improve with your Willpower.