Difference between revisions of "Elemental harmony (talent)"
From Tales of Maj'Eyal
Tomewikibot (Talk | contribs) (Created page with "{{Ability_box|image=Elemental harmony.png|name=Elemental harmony|category_type=Wild-gift|category=Harmony|desc=Befriend th...") |
(Updated talent) |
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| − | {{ | + | {{Ability box |
| + | |image=Elemental harmony.png | ||
| + | |name=Elemental Harmony | ||
| + | |category_type={{ct|Wild-Gift}} | ||
| + | |category={{c|Harmony}} | ||
| + | |require={{TalentReq/GiftsReq2}} | ||
| + | |use_mode=Sustained | ||
| + | |cooldown=30 | ||
| + | |cost=20 Equilibrium | ||
| + | |desc= | ||
| + | Befriend the natural elements that constitute nature. Each time you are hit by one of the elements, you gain a special effect for {{cts|6|10|log}} turns. This can only happen every {{cts|6|10|log}} turns. | ||
| + | |||
| + | *Fire: +{{cts|16.25|41.25%|0.75}} global speed | ||
| + | *Cold: +(3 + 2 * Talent Level) Armour | ||
| + | *Lightning: +(Talent Level) to all stats | ||
| + | *Acid: +(5 + 2 * Talent Level) life regen | ||
| + | *Nature: +(5 + 1.4 * Talent Level)% to all resists | ||
| + | }} | ||
Latest revision as of 16:14, 24 August 2014
| Elemental Harmony | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Wild-Gift | |
| Category | Harmony | |
| Requirements | Level (4,5,6,7,8) Willpower (20,22,24,26,28) | |
| Use Mode | Sustained | |
| Cost | 20 Equilibrium | |
| Range | Melee/Personal | |
| Cooldown | 30 | |
| Travel Speed | Instantaneous | |
| Use Speed | - | |
| Description | Befriend the natural elements that constitute nature. Each time you are hit by one of the elements, you gain a special effect for 6–10cTS:log turns. This can only happen every 6–10cTS:log turns.
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