Difference between revisions of "Fungal blood (talent)"

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Fungal spores have colonized your blood, so that each time you use an infusion you store (2 * Con + {{csl|Con|5%|0.5|1%}} * Max Life) fungal power.
 
Fungal spores have colonized your blood, so that each time you use an infusion you store (2 * Con + {{csl|Con|5%|0.5|1%}} * Max Life) fungal power.
  
You may use this prodigy to release the power as a heal, up to a maximum of ({{csl|Con|50%|10|25%}} * Max Life), and remove up to 10 detrimental magical effects.
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You may use this prodigy to release the power as a heal (never more than than {{csl|Con|50%|10|25%}} of max life) and remove up to 10 detrimental magical effects.
  
 
Fungal power lasts for up to 6 turns, losing the greater of 10 potency or 10% of its power each turn.
 
Fungal power lasts for up to 6 turns, losing the greater of 10 potency or 10% of its power each turn.

Revision as of 18:46, 28 August 2014

Fungal Blood
Fungal blood.png
Game Version -
Category Type Prodigies
Category Constitution
Requirements Constitution 50
Be able to use infusions
Use Mode Activated
Cost -
Range Melee/Personal
Cooldown -
Travel Speed Instantaneous
Use Speed Instant
Description Fungal spores have colonized your blood, so that each time you use an infusion you store (2 * Con + 0.5–1%cSL:5%,Con * Max Life) fungal power.

You may use this prodigy to release the power as a heal (never more than than 10–25%cSL:50%,Con of max life) and remove up to 10 detrimental magical effects.

Fungal power lasts for up to 6 turns, losing the greater of 10 potency or 10% of its power each turn.

The amount of fungal power produced and the maximum heal possible increase with your Constitution and maximum life.