Fungal blood (talent)
From Tales of Maj'Eyal
| Fungal Blood | ||
| ||
| Game Version | 1.7.6 | |
|---|---|---|
| Category Type | Prodigies | |
| Category | Constitution | |
| Requirements | Constitution 50 Be able to use infusions | |
| Use Mode | Activated | |
| Cost | - | |
| Range | Melee/Personal | |
| Cooldown | - | |
| Travel Speed | Instantaneous | |
| Use Speed | Instant | |
| Description | Fungal spores have colonized your blood, so that each time you use an infusion you store fungal power equal to twice your Constitution plus 0.5–1%cSL:5%,Con of your maximum life.
You may use this prodigy to release the power as a heal (never more than 10–25%cSL:50%,Con of max life) and remove up to 10 detrimental magical effects. Fungal power lasts for up to 6 turns, losing the greater of 10 potency or 10% of its power each turn. The amount of fungal power produced and the maximum heal possible increase with your Constitution and maximum life. | |
| Availability | - | |
Notes
- Stored fungal power has no maximum. Power from several infusions adds together, and each new infusion use resets the 6-turn duration.
