Difference between revisions of "Concussive punch (talent)"

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{{Ability_box|image=Concussive punch.png|name=Concussive punch|category_type=[[Technique (category type)|Technique]]|category=[[Finishing moves (category)|Finishing moves]]|desc=A powerful concussive punch that deals X% weapon damage to your target. If the punch hits, all targets in a radius of X will take X to X damage, depending on the amount of combo points you've accumulated. The area damage will scale with your Strength, and the radius will increase by 1 for every four talent levels. Using this talent removes your combo points.}}
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{{Ability box
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|image=Concussive punch.png
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|name=Concussive Punch
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|category_type={{ct|Technique}}
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|category={{c|Finishing Moves}}
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|require={{TalentReq/TechsDexReq2}}
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|cost=20 stamina
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|cooldown=6
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|desc=
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A powerful concussive punch that deals {{ctwd|60|150%}} weapon damage to your target. If the punch hits, all targets in a radius of (1 + Combo Points) will take {{ctstd|Str|10|450}} damage, multiplied by a factor of (0.25 + Combo Ponits / 5)
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The area damage will scale with your Strength, and the radius will increase by 1 per combo point.
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Using this talent removes your combo points.
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}}

Latest revision as of 16:28, 7 September 2014

Concussive Punch
Concussive punch.png
Game Version -
Category Type Technique
Category Finishing Moves
Requirements Lvl (4,5,6,7,8) Dex (20,22,24,26,28)
Use Mode Activated
Cost 20 stamina
Range Melee/Personal
Cooldown 6
Travel Speed Instantaneous
Use Speed -
Description A powerful concussive punch that deals 60–150%cTWD weapon damage to your target. If the punch hits, all targets in a radius of (1 + Combo Points) will take [10]450cTStD:Str damage, multiplied by a factor of (0.25 + Combo Ponits / 5)

The area damage will scale with your Strength, and the radius will increase by 1 per combo point.

Using this talent removes your combo points.