Difference between revisions of "Concussive punch (talent)"

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{{Ability_box
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{{Ability box
 
|image=Concussive punch.png
 
|image=Concussive punch.png
|name=Concussive punch
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|name=Concussive Punch
|category_type=[[Technique (category type)|Technique]]
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|category_type={{ct|Technique}}
|category=[[Finishing moves (category)|Finishing moves]]
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|category={{c|Finishing Moves}}
 
|require={{TalentReq/TechsDexReq2}}
 
|require={{TalentReq/TechsDexReq2}}
|use_mode=Activated
 
|range=Melee/Personal
 
 
|cost=20 stamina
 
|cost=20 stamina
 
|cooldown=6
 
|cooldown=6
|use_speed=1 turn
 
 
|desc=
 
|desc=
A powerful concussive punch that deals 60–150%<sup>[[Scaling#cTWD|cTWD]]</sup> weapon damage to your target.  If the punch hits, all targets in a radius of (1 + Combo Points) will take 2.5–112.5<sup>[[Scaling#cTStD|cTStD:Str]]</sup> to 12.5–562.5<sup>[[Scaling#cTStD|cTStD:Str]]</sup> base damage multiplied by a factor of (0.25 + Combo Ponits / 5).<br />
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A powerful concussive punch that deals {{ctwd|60|150%}} weapon damage to your target.  If the punch hits, all targets in a radius of (1 + Combo Points) will take {{ctstd|Str|10|450}} damage, multiplied by a factor of (0.25 + Combo Ponits / 5)
The area damage will scale with your Strength, and the radius will increase by 1 per combo point.<br />
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The area damage will scale with your Strength, and the radius will increase by 1 per combo point.
 +
 
 
Using this talent removes your combo points.
 
Using this talent removes your combo points.
 
}}
 
}}

Latest revision as of 15:28, 7 September 2014

Concussive Punch
Concussive punch.png
Game Version -
Category Type Technique
Category Finishing Moves
Requirements Lvl (4,5,6,7,8) Dex (20,22,24,26,28)
Use Mode Activated
Cost 20 stamina
Range Melee/Personal
Cooldown 6
Travel Speed Instantaneous
Use Speed -
Description A powerful concussive punch that deals 60–150%cTWD weapon damage to your target. If the punch hits, all targets in a radius of (1 + Combo Points) will take [10]450cTStD:Str damage, multiplied by a factor of (0.25 + Combo Ponits / 5)

The area damage will scale with your Strength, and the radius will increase by 1 per combo point.

Using this talent removes your combo points.